mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-25 10:03:03 +01:00
75badd19c0
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
31 lines
1.4 KiB
Text
31 lines
1.4 KiB
Text
smc (Secret Maryo Chronicles)
|
|
|
|
Secret Maryo Chronicles is an Open Source two-dimensional platform game
|
|
with a style designed similar to classic sidescroller games such as
|
|
Super Mario Bros. It uses the platform independent library SDL and, since
|
|
version 0.98, the OpenGL accelerated graphics renderer from CEGUI. The
|
|
game is developed in C++.
|
|
|
|
Notes:
|
|
|
|
Older versions of smc came without the music, so there used to be a
|
|
separate smc_music package. This is no longer the case: this build
|
|
includes the background music at the highest quality available.
|
|
|
|
To compile this game you will need CEGUI0.7. Make sure CEGUI0.7 is
|
|
compiled after FreeImage, as this needs a CEGUI0.7 with FreeImage support
|
|
built in (the latest CEGUI0.7 SlackBuild will automatically use FreeImage
|
|
if available).
|
|
|
|
Unfortunately, as of this writing, it's impossible to install both CEGUI
|
|
and CEGUI0.7 at the same time, so make sure CEGUI (the 0.8 version)
|
|
isn't installed or you'll end up with a mess.
|
|
|
|
If you get compile errors related to CEGUI's NullRenderer, rebuild
|
|
CEGUI0.7 using the latest SlackBuild (older ones were missing NullRenderer
|
|
support).
|
|
|
|
When running, the game emits CEGUI::InvalidRequestException messages on
|
|
its stderr. These are harmless and can be ignored: they're caused by
|
|
the CEGUI library searching for files in the current directory before
|
|
looking in the game directory at /usr/share/smc.
|