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1bf2a979b3
Signed-off-by: B. Watson <yalhcru@gmail.com>
33 lines
1.4 KiB
Text
33 lines
1.4 KiB
Text
xroar (emulator for 6809-based systems)
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XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo
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DS and Windows. Due to hardware similarities, XRoar also emulates the
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Tandy Colour Computer (CoCo) models 1 & 2. For more information on the
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Dragon and CoCo computers, see:
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http://en.wikipedia.org/wiki/TRS-80_Color_Computer
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http://archive.worldofdragon.org/index.php?title=Main_Page
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http://archive.worldofdragon.org/archive/index.php
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Optional dependencies:
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SDL2 - if you prefer SDL2 to SDL1, install SDL2 before building xroar.
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I haven't noticed any difference between xroar built with SDL1 or SDL2,
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but the option is there in case you need it. If SDL2 is installed,
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you can build without it by setting SDL2=no in the environment.
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gtkglext - if you want a full GTK+ user interface, install gtkglext
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before building xroar. If gtkglext is installed, you can build
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without it by setting GTKGLEXT=no in the environment.
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jack-audio-connection-kit - if you want to use JACK for audio output,
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install jack-audio-connection-kit (or jack2; untested) and set JACK=yes
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in the environment before building xroar. If JACK audio has x-runs,
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try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'.
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Other build options (environment variables):
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OSS - use OSS for audio? Default is "no", export OSS="yes" to enable.
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Most users won't need this.
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PULSE - use PulseAudio? Default is "yes", export PULSE="no" to disable.
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