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https://github.com/Ponce/slackbuilds
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d0a1762837
Signed-off-by: B. Watson <yalhcru@gmail.com>
36 lines
1.6 KiB
Text
36 lines
1.6 KiB
Text
Reload, rev up and ride out. The new Tournament is faster, higher and
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meaner. Land and air based vehicles take combat to a new level; while
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an arsenal of new weaponry, daunting arenas and battlefields and the
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challenge of the Assault and Onslaught modes make the gladiator blood
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sport of the future a brand new experience. Buckle up it's gonna be one
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hell of a ride!
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Optional bonus packs and more: http://liflg.org/?catid=6&gameid=17
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Notes:
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A guide for how to use this SlackBuild to install ut2004 with this
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SlackBuild using the game source found at gog.com can be found here:
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http://docs.slackware.com/howtos:misc:games:ut2004
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This takes the installer (which has the latest version) from Linux
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Installers For Linux Gamers and nicely installs it into a package
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following Slackware standards. This SlackBuild should detect if you're
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playing on a 32-bit or 64-bit system and install the correct bins.
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Your game data (and mods) must go into "/usr/share/games/ut2004". There
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is a home folder (.ut2004) for your configs, but you'll need to be able
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to modify the contents located under the share/games folder. You should
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have permissions to modify this folder with the games group.
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It's probably best to put the game data downloaded from Steam or
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from your CDs in "/usr/share/games/ut2004" before installing this
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SlackBuild.
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You'll need to create a file named, "CDkey" in the
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"/usr/share/games/ut2004/System" directory. And in it, you need to
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provide the cd key you have from Steam or the retail box. Otherwise the
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game will fail to launch.
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The mod selection menu is broken, you'll need to launch mods with a
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parameter. Here is an example with Killing Floor: ut2004 -mod=KFMod20
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