mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-22 19:44:21 +01:00
0e6ef664f6
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
34 lines
1.2 KiB
Text
34 lines
1.2 KiB
Text
PREAMBLE
|
|
--------
|
|
|
|
Mitsuba is a GPLv3 research-oriented rendering system in the style of
|
|
PBRT. It is written in C++, implements unbiased as well as biased techniques,
|
|
and contains heavy optimizations targeted towards current CPU
|
|
architectures.
|
|
|
|
Mitsuba places a strong emphasis on experimental rendering techniques,
|
|
such as path-based formulations of Metropolis Light Transport and
|
|
volumetric modeling approaches.
|
|
|
|
http://mitsuba-renderer.org
|
|
This SlackBuild uses a git snapshot from 7 Feb 2015.
|
|
|
|
|
|
BUILDING AND INSTALLING
|
|
-----------------------
|
|
|
|
Mitsuba requires libglewmx. Slackware ships with GLEW but it has not been compiled to include libglewmx,
|
|
so you will have to re-compile and re-install it manually.
|
|
|
|
To do this, get the glew Slackbuild from your install disc (or your nearest Slackware mirror) and the glew source code.
|
|
Compile as normal, but your install line should be:
|
|
|
|
make install.all GLEW_DEST=$PKG/usr
|
|
(where $PKG is your DESTDIR, which you will run makepkg against)
|
|
|
|
Install your new version of glew and then build Mitsuba.
|
|
|
|
|
|
SEE ALSO
|
|
--------
|
|
There is a handy Mitsuba Blender plugin available from SlackBuilds.org so that you can use Mitsuba as your Blender renderer.
|