mirror of
https://github.com/Ponce/slackbuilds
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38159e03b4
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
51 lines
2.5 KiB
Text
51 lines
2.5 KiB
Text
MaterialX is an open standard for representing rich material and
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look-development content in computer graphics, enabling its
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platform-independent description and exchange across applications
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and renderers.
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Launched at Industrial Light & Magic in 2012, MaterialX has been a key
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technology in their feature films and real-time experiences. The
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project was released as open source in 2017 and MaterialX is a hosted
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project of the Academy Software Foundation since 2021. This standard
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is supported as optional extension by standards and platforms for
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computer graphics, like OpenShadingLanguage and Blender.
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MaterialX includes also two graphical interfaces, MaterialX Viewer and
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MaterialX Graph Editor.
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MaterialX Viewer creates the GLSL shaders from MaterialX graphs and
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renders the results using the NanoGUI framework. This framework is not
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available in SBo but is built as third part component of MaterialX.
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The build of internal NanoGUI requires also the buildof robin-map as
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external component. Although this dependency is available in SBo you
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cannot use the one installed in your system. The built does not affect
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other installations of robin-map.
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MaterialX Graph Editor can be used to visualize, create, and edit
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MaterialX graphs. It uses the ImGui framework also built as third
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part component with the headers of an internal GLFW. Although these
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dependencies are available in SBo, the build does not allow the use of
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imgui and glfw3 installed in the system, but the internal components
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built with MaterialX do not conflict with other installations.
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By default this slackbuild installs both the graphical interfaces and
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the Python bindings. If not required, you can disable their built by
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setting the following variables:
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VIEWER=no disables the build of MaterialX Viewer. The dependency zenity
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is not required. You have no even the download of these extrasources:
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nanogui, nanobind, nanovg, glfw, and robin-map.
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EDITOR=no disables the build of MaterialX Graph Editor. The download of
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following extrasources is not required: imgui and imgui-node-editor.
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PYTHON=no disables the build of Python bindings. The dependency
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python3-pybind11 is not required.
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For example, if you want disable both the graphical interfaces you have
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to launch the script with the following command:
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VIEWER=no EDITOR=no ./MaterialXViewer.SlackBuild
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openimageio is an optional dependency autodetected and its support
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will be enable by default if found in the system. If you do not
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require this extension you can disable it by passing
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OIIO=no ./MaterialX.SlackBuild
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