mirror of
https://github.com/Ponce/slackbuilds
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72d1b2f42e
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
77 lines
2.3 KiB
Diff
77 lines
2.3 KiB
Diff
From 5ccbabc27d7f1ec02447680e4bed28d12333fb77 Mon Sep 17 00:00:00 2001
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From: scrawl <scrawl@baseoftrash.de>
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Date: Fri, 14 Oct 2016 20:59:55 +0200
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Subject: [PATCH] Fix build against bullet with profiler disabled (Fixes #3592)
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---
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apps/openmw/mwgui/debugwindow.cpp | 7 +++++++
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apps/openmw/mwphysics/physicssystem.cpp | 3 +++
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2 files changed, 10 insertions(+)
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diff --git a/apps/openmw/mwgui/debugwindow.cpp b/apps/openmw/mwgui/debugwindow.cpp
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index 37ea347..a29910f 100644
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--- a/apps/openmw/mwgui/debugwindow.cpp
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+++ b/apps/openmw/mwgui/debugwindow.cpp
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@@ -7,6 +7,8 @@
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#include <LinearMath/btQuickprof.h>
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+#ifndef BT_NO_PROFILE
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+
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namespace
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{
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void bulletDumpRecursive(CProfileIterator* pit, int spacing, std::stringstream& os)
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@@ -71,6 +73,7 @@ namespace
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}
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}
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+#endif // BT_NO_PROFILE
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namespace MWGui
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{
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@@ -92,10 +95,13 @@ namespace MWGui
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MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
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mMainWidget->setSize(viewSize);
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+
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+
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}
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void DebugWindow::onFrame(float dt)
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{
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+#ifndef BT_NO_PROFILE
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if (!isVisible())
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return;
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@@ -115,6 +121,7 @@ namespace MWGui
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size_t previousPos = mBulletProfilerEdit->getVScrollPosition();
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mBulletProfilerEdit->setCaption(stream.str());
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mBulletProfilerEdit->setVScrollPosition(std::min(previousPos, mBulletProfilerEdit->getVScrollRange()-1));
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+#endif
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}
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}
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diff --git a/apps/openmw/mwphysics/physicssystem.cpp b/apps/openmw/mwphysics/physicssystem.cpp
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index 954d195..e442fbd 100644
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--- a/apps/openmw/mwphysics/physicssystem.cpp
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+++ b/apps/openmw/mwphysics/physicssystem.cpp
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@@ -14,6 +14,7 @@
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#include <BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h>
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#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
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#include <BulletCollision/BroadphaseCollision/btDbvtBroadphase.h>
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+
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#include <LinearMath/btQuickprof.h>
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#include <components/nifbullet/bulletnifloader.hpp>
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@@ -1363,8 +1364,10 @@ namespace MWPhysics
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for (std::set<Object*>::iterator it = mAnimatedObjects.begin(); it != mAnimatedObjects.end(); ++it)
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(*it)->animateCollisionShapes(mCollisionWorld);
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+#ifndef BT_NO_PROFILE
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CProfileManager::Reset();
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CProfileManager::Increment_Frame_Counter();
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+#endif
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}
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void PhysicsSystem::debugDraw()
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