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28 lines
1.5 KiB
Text
28 lines
1.5 KiB
Text
ECWolf is an advanced source port for Wolfenstein 3D, Spear of Destiny,
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and Super 3D Noah's Ark based off of the Wolf4SDL code base. ECWolf
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pulls a substantial amount of code from ZDoom and aims to provide a wide
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array of mod editing capabilities without the need to modify the source
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code. Most importantly you will no longer need to replace entire data
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sets. With ECWolf you could for example add a weapon without needing to
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distribute every sprite in the game along with it. Mods will be neatly
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packaged into a single file just like they are for Doom.
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For players, ECWolf provides many useful features such as better
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control binding, support for wide screen resolutions, and unlimited
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save slots. ECWolf allows you to keep all of your game data in one
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directory as one binary plays all supported games. Support for even
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more Wolfenstein engine games is planned for the one binary plays all
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supported games. Support for even more Wolfenstein engine games is
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planned for the binary plays all supported games. Support for even more
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Wolfenstein engine games is planned for the future! (I know you're all
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waiting for Blake Stone support.) In terms of accuracy to vanilla Wolf,
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it is about the same as the accuracy of ZDoom to vanilla Doom.
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To play ECWolf the game date will be required, it can be placed in:
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/usr/share/games/wolf3d
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Wolfenstein 3D fullversion (.wl6) and shareware (.wl1)
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Spear of Destiny fullversion (.sod) and demo (.sdm)
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Spear of Destiny Mission 2: Return to Danger (.sd2)
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Spear of Destiny Mission 3: Ultimate Challenge (.sd3)
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Super 3D Noah's Ark (.n3d)
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