mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-29 13:00:32 +01:00
a225fbedfb
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
||
---|---|---|
.. | ||
doinst.sh | ||
edb-debugger.info | ||
edb-debugger.SlackBuild | ||
README | ||
slack-desc |
edb (Evan's Debugger) is a graphical, Qt4-based debugger similar to OllyDbg, written on top of the ptrace API. It is built on a plugin-based architecture. Its features include: *Intuitive GUI interface *The usual debugging operations (step-into/step-over/run/break) *Conditional breakpoints *Debugging core is implemented as a plugin so people can have drop in replacements. Of course if a given platform has several debugging APIs available, then you may have a plugin that implements any of them. *Basic instruction analysis *View/Dump memory regions *Effective address inspection *The data dump view is tabbed, allowing you to have several views of memory open at the same time and quickly switch between them. *Importing and generation of symbol maps *Plugins Code analysis engine which can identify functions Search for binary strings Code Bookmarks Breakpoint management Check for updates Output the current state to the console Environment variable viewer Hardware Breakpoints Heap block enumeration Opcode search engine plugin has basic functionality (similar to msfelfscan/msfpescan) Open file enumeration Reference finder String searching (like strings command in *nix) Basic ROP instruction search Compared to gdb, edb is more suited to reverse engineering, rather than white-box software debugging.