mirror of
https://github.com/Ponce/slackbuilds
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fdde31befb
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
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README | ||
s6-rc.info | ||
s6-rc.SlackBuild | ||
slack-desc |
s6-rc is a service manager for s6-based systems, i.e. a suite of programs that can start and stop services, both long-running daemons and one-time initialization scripts, in the proper order according to a dependency tree. It ensures that long-running daemons are supervised by the s6 infrastructure, and that one-time scripts are also run in a controlled environment. NOTE: s6-rc needs "live directory" where it puts some internal files that are needed at run-time. Default is /run/s6-rc. The default can be changed to other directory by passing LIVE_DIR=/path/to/directory environment variable to the SlackBuild script like below: LIVE_DIR=/path/to/directory ./s6-rc.SlackBuild Make sure /path/to/directory is readable and writable by s6-rc or it will not work correctly. A good recommendation is to put the live directory inside a RAM filesystem (e.g. tmpfs). Upstream recommends building skarnet.org softwares with static libraries as most of skarnet.org softwares are small enough that using shared libraries are generally not worth using. Therefore, by default, shared libraries are not built and binaries are linked against the static versions of the skarnet.org libraries. If you want to also build the shared libraries, pass BUILD_SHARED=yes to the SlackBuild script like below: BUILD_SHARED=yes ./s6-rc.SlackBuild Similarly, to avoid building the static libraries, you can pass BUILD_STATIC=no to the script. For example, to only build the shared libraries and not the static ones, you can do something like: BUILD_SHARED=yes BUILD_STATIC=no ./s6-rc.SlackBuild If you just want to build and use skarnet.org softwares, building only the static libraries should be sufficient. If you want the binaries to be linked against the shared versions of the skarnet.org libraries, pass LINK_SHARED=yes to the script.