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4bcd5ac115
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
26 lines
1.2 KiB
Text
26 lines
1.2 KiB
Text
FlatBuffers is an efficient cross platform serialization
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library for games and other memory constrained apps. It
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allows you to directly access serialized data without
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unpacking/parsing it first, while still having great
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forwards/backwards compatibility.
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Features:
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- Access to serialized data without parsing/unpacking
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- Memory efficiency and speed. The only memory needed to
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access your data is that of the buffer.
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- Flexible. Optional fields provides forwards and backwards
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compatibility.
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- Tiny code footprint. Small amounts of generated code, and
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just a single small header as the minimum dependency.
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- Strongly typed. Errors happen at compile time.
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- Convenient to use. Generated C++ code allows for terse
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access & construction code.
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- Cross platform code with no dependencies.
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Protocol Buffers is indeed relatively similar to FlatBuffers,
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with the primary difference being that FlatBuffers does not
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need a parsing/unpacking step to a secondary representation
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before you can access data, often coupled with per-object
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memory allocation. The code is an order of magnitude bigger,
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too. Protocol Buffers has neither optional text import/export
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nor schema language features like unions.
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