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https://github.com/Ponce/slackbuilds
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848cabfbeb
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
33 lines
1.8 KiB
Text
33 lines
1.8 KiB
Text
ColEm is a portable emulator of the old ColecoVision videogame console.
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It should run most ColecoVision games and supports Coleco's SuperAction
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controllers with spin wheels.
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In order to run ColecoVision games, you will need a copy of the system
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ROM image, but for copyright reasons, no ROM image is included. The
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file is generally called "coleco.rom" or "coleco.zip" (which contains
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"coleco.rom"). If you own a ColecoVision console, depending on the laws
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where you live, it may or may not be legal for you to use a copy of the
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ROM. If it's legal, you can either crack open your console, remove the
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ROM chip, and read the data from it... or use google-fu to find an
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already-dumped image file. Legal issues aside, you have 2 ways to
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provide the ROM image for the emulator to use:
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1. Place either "coleco.rom" or "coleco.zip" (containing "coleco.rom") in
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the directory with the SlackBuild script. The resulting package will
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include the ROM image in "usr/share/colem/coleco.rom". If you do this,
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DO NOT give anyone a copy of the package! Using the ROM might possibly
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be legal, but bundling it with ColEm is against the ColEm license.
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2. Build the package without the ROM image. After installing the
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package, manually place a copy of "coleco.rom" in "/usr/share/colem/"
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or "~/.colem/".
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Note about the sources: It appears that every time upstream releases a
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new version, the download link for the previous version is removed. If
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you are unable to download the source, try visiting the home page and
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look for a new version of ColEm. If this is the case, please contact
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the maintainer of this script (see the .info file)
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By default, ColEm is built for 24- and 32-bit color depth X11 displays.
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If you intend to run ColEm on an 8- or 16-bpp display, set either
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DISPLAY_BPP=8 or DISPLAY_BPP=16 in the script's environment.
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