mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-18 22:06:04 +01:00
4d6531e78e
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
116 lines
3.4 KiB
Bash
116 lines
3.4 KiB
Bash
#!/bin/sh
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# Slackware build script for odamex
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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PRGNAM=odamex
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VERSION=${VERSION:-0.6.4}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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# This is a dirty hack that should let odalaunch compile with versions of
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# wx(GTK|Python) 2.8.x where x < 12. Uncomment the following line and
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# cross your fingers:
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#SLKCFLAGS="$SLKCFLAGS -DwxIntPtr=long"
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-src-$VERSION
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tar xvf $CWD/$PRGNAM-src-$VERSION.tar.bz2
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cd $PRGNAM-src-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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# Make the game look in /usr/share/games/doom for wad files,
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# like the already-existing zdoom, prboom, gzdoom builds.
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sed -i 's,getenv("HOME"),"/usr/share/games/doom",' common/d_main.cpp
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# Make the launcher look in /usr/games for the odamex binary rather
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# than the current directory. User can override with the settings
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# dialog, this just sets the default.
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sed -i \
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'/launchercfg_s.odamex_directory *= */s,wxGetCwd(),wxString::FromAscii("/usr/games"),' \
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odalaunch/src/dlg_main.cpp
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_BUILD_TYPE=Release ..
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make VERBOSE=1
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cd ..
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# cmake-based odamex lacks a 'make install' target, do it manually.
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mkdir -p $PKG/usr/games
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install -s -m0755 build/client/$PRGNAM $PKG/usr/games
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install -s -m0755 build/server/odasrv $PKG/usr/games
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install -s -m0755 build/odalaunch/odalaunch $PKG/usr/games
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mkdir -p $PKG/usr/share/games/doom
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install -m0644 $PRGNAM.wad $PKG/usr/share/games/doom
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/tech
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cp -a CHANGELOG LICENSE MAINTAINERS README TODO $PKG/usr/doc/$PRGNAM-$VERSION
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cat odasrv.cfg > $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg.sample
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install -m0644 doc/tech/* $PKG/usr/doc/$PRGNAM-$VERSION/tech
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# Man page created for this slackbuild
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mkdir -p $PKG/usr/man/man6
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gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
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# Desktop stuff
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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for exe in $PRGNAM odasrv odalaunch; do
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sed -e '/^Encoding/d' -e 's,/usr/share/doom,/usr/share/games/doom,' \
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< installer/arch/$exe.desktop \
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> $PKG/usr/share/applications/$exe.desktop
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cat media/icon_${exe}_512.png > $PKG/usr/share/pixmaps/$exe.png
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done
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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