mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-25 10:03:03 +01:00
ca2058fb86
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
240 lines
7.1 KiB
Groff
240 lines
7.1 KiB
Groff
.TH u4 1 "26 Oct 2011" "Version 1.1+svn" "XU4 Manual"
|
|
|
|
.SH NAME
|
|
\fBu4\fR \- A modern reimplementation of the classic Ultima IV role\-playing game.
|
|
|
|
.SH SYNOPSIS
|
|
.B u4
|
|
.RI [ options ]
|
|
|
|
.SH DESCRIPTION
|
|
.B XU4
|
|
is a remake of the computer game Ultima IV. The goal is to make
|
|
it easy and convenient to play this classic on modern operating
|
|
systems.
|
|
.PP
|
|
This man page only describes the command\-line options and keyboard commands
|
|
supported by \fBu4\fR.
|
|
For full documentation, see the files in \fI/usr/doc/xu4\-@VERSION@/\fR. The
|
|
README is a good place to start. Also the "History of Britannia" and the "Book
|
|
of Mystic Wisdom" are found there (you should read them before playing).
|
|
.SH OPTIONS
|
|
\fBu4\fR accepts the following options:
|
|
.TP
|
|
.B "\-f, \-\-fullscreen"
|
|
Run in fullscreen mode.
|
|
.TP
|
|
.B \-filter <filt>
|
|
Apply a filter on the scaled images. The <filt>
|
|
parameter must be set to one of the following
|
|
case\-sensitive options:
|
|
.I point
|
|
.I 2xBi
|
|
.I 2xSaI
|
|
.I Scale2x
|
|
.TP
|
|
.B "\-i, \-skipintro"
|
|
Skip the intro, and go directly into the game.
|
|
This option requires the existance of a valid saved game.
|
|
.TP
|
|
.B "\-p <profname>, \-profile <profname>"
|
|
Activate a specific save game profile. Using this
|
|
option, you may have multiple saved games at the
|
|
same time. Also, the game's config is stored on
|
|
a per\-profile basis, so different profiles could
|
|
have e.g. different screen resolutions.
|
|
Use quotation marks around profile names that
|
|
include spaces.
|
|
All profiles are stored in the
|
|
.I ~/.xu4/profiles
|
|
sub\-directory.
|
|
The active profile name is shown on the
|
|
introduction map view off the main menu.
|
|
.TP
|
|
.B "\-q, \-quiet"
|
|
Quiet mode \- no music.
|
|
.TP
|
|
.B \-scale <n>
|
|
Scale the original graphics by a factor of <n>.
|
|
Factor <n> must be 1, 2, 3, 4, or 5.
|
|
.TP
|
|
.B "\-v, \-verbose"
|
|
Verbose output; prints out information useful for
|
|
trouble\-shooting.
|
|
.SH KEYBOARD CONTROLS
|
|
XU4 is played entirely with the keyboard. To make choices from menus,
|
|
press the first letter of the menu choice (e.g. \fBJ\fR for "Journey Onward"
|
|
at the main menu). The Config menu also supports navigation with the arrow
|
|
keys and Enter.
|
|
.PP
|
|
During gameplay, the following keystrokes are supported (information taken
|
|
from Keyboard.txt and README):
|
|
.TP
|
|
.B A (Attack)
|
|
Attempt to engage thy foe with the weapon thou hast
|
|
readied (Ready Weapon command); must be followed by the
|
|
direction of thy foe.
|
|
.TP
|
|
.B B (Board)
|
|
Board a vessel or mount a horse.
|
|
.TP
|
|
.B C (Cast)
|
|
Cast a magical spell; must be followed by the number
|
|
of the player who wishes to cast it (not needed in combat or
|
|
in dungeon rooms), and then the first letter of the desired
|
|
spell. Note: All spells must have reagents mixed in advance
|
|
of casting.
|
|
.TP
|
|
.B D (Descend)
|
|
Climb down ladder to next level of dungeon or
|
|
building.
|
|
.TP
|
|
.B E (Enter)
|
|
Go into such places as villages, townes, castles,
|
|
dungeons and shrines.
|
|
.TP
|
|
.B F (Fire)
|
|
Fire a ship's cannons (once thou hast Boarded); must
|
|
be followed by a direction. Note: Broadsides only!
|
|
.TP
|
|
.B G (Get Chest)
|
|
Attempt to open (and disarm, if trapped) chest;
|
|
must be followed by the number of the player who wishes to
|
|
open the chest, except during combat and in dungeon rooms.
|
|
Note: 'Tis wisest to use the player with the highest
|
|
Dexterity when examining potentially dangerous chests as
|
|
this lessens the chances of setting off any traps.
|
|
.TP
|
|
.B H (Hole up and camp)
|
|
Set up camp to rest and recover from thy wounds.
|
|
Note: This command may only be used successfully with limited frequency.
|
|
.TP
|
|
.B 1 (Ignite a torch)
|
|
Light a torch for illumination in dungeons. Requires a special item.
|
|
.TP
|
|
.B J (Jimmy lock)
|
|
Use a magical key to unlock a sealed door. Must be followed by the direction of the door that thou dost wish to unlock.
|
|
.TP
|
|
.B K (Klimb)
|
|
Climb up a ladder to the next level of a building or dungeon, or to reach the surface from the topmost level of a dungeon.
|
|
.TP
|
|
.B L (Locate Position)
|
|
Requires a special item.
|
|
.TP
|
|
.B M (Mix Reagents)
|
|
Prepare material components of spells for later use.
|
|
Note: Thou must have reagents mixed ahead of time in
|
|
order to cast any spells. When asked "Reagent:", type the
|
|
letter corresponding to the reagents desired and then type
|
|
[Return] when thou wishes to mix them.
|
|
.TP
|
|
.B N (New order)
|
|
Exchanges the position of two players indicated within thy party, except for player #1, for thou must lead the party.
|
|
.TP
|
|
.B O (Open door)
|
|
Open a door in the direction indicated.
|
|
.TP
|
|
.B P (Peer at gem)
|
|
Requires a special item.
|
|
.TP
|
|
.B Q (Quit & Save)
|
|
Saves the current game status to disk; thou may continue after this command or power down thy computer.
|
|
.TP
|
|
.B R (Ready a weapon)
|
|
Equip a player with the weapon of thy choice (if owned) for use in combat.
|
|
.TP
|
|
.B S (Search)
|
|
Search thy exact current location for unusual items.
|
|
.TP
|
|
.B T (Talk)
|
|
Allows a player to converse with merchants or townesfolk in the direction indicated.
|
|
.TP
|
|
.B U (Use)
|
|
Use an item thou hast found during play by means of the "Search" command.
|
|
.TP
|
|
.B V (Volume)
|
|
Toggles sound effects on or off.
|
|
.TP
|
|
.B W (Wear armour)
|
|
Outfits a player with the armour of thy choice if owned for defense in combat.
|
|
.TP
|
|
.B X (Xit)
|
|
That's (e)xit thy current form of transportation and continue on foot.
|
|
.TP
|
|
.B Y (Yell)
|
|
Yell "giddyup" or "whoa" to speed up or slow down thy horse.
|
|
.TP
|
|
.B Z (Ztats)
|
|
Displays the status and attributes of a
|
|
selected player; if 0 is pressed instead of a player number,
|
|
this command will display the lists of weapons, armour,
|
|
items, reagents and mixtures. The left and right arrow
|
|
keys will scroll through these lists, while pressing any
|
|
other key will return thee to game play.
|
|
.TP
|
|
.B
|
|
ARROW KEYS
|
|
Control movement. North/South/East/West
|
|
.SH FILES
|
|
.TP
|
|
.B ~/.xu4/
|
|
Configuration and saved games are stored here, when \fB\-p\fR is not in use. The config file is
|
|
\fBxu4rc\fR. It is human\-readable and editable, but normally is
|
|
created and updated by the in\-game configuration menu. The savegames
|
|
are in a binary format.
|
|
.TP
|
|
.B ~/.xu4/profiles/<profname>/
|
|
When using the \fB\-p <profname>\fR option, config and savegame data are
|
|
stored here instead.
|
|
.SH AUTHORS
|
|
Ultima IV was created by Richard Garriott, aka Lord British.
|
|
.PP
|
|
.B XU4
|
|
authors:
|
|
.br
|
|
Andrew Taylor <andrewtaylor@users.sourceforge.net>
|
|
.br
|
|
Main developer
|
|
.PP
|
|
Marc Winterrowd <nodling at yahoo dot com>
|
|
.br
|
|
LZW decoder, tile animations, title screen fixes, and lots more
|
|
.PP
|
|
Daniel Browning\-Weber <dan_ultima@users.sourceforge.net>
|
|
.br
|
|
Developer
|
|
.PP
|
|
Darren Janeczek <darren_janeczek@users.sourceforge.net>
|
|
.br
|
|
Developer
|
|
.PP
|
|
Doug Day <dougday@users.sourceforge.net>
|
|
.br
|
|
Developer
|
|
.PP
|
|
Travis Howell <kirben@users.sourceforge.net>
|
|
.br
|
|
Windows port
|
|
.PP
|
|
Frank Wolter <FrankWolter@gmx.net>
|
|
.br
|
|
Ultima IV icon used in xu4
|
|
.PP
|
|
Dennis De Marco <dennis@demarco.com>
|
|
.br
|
|
Sound code
|
|
.PP
|
|
Steve Saunders <s_j_nevets@yahoo.com.au>
|
|
.br
|
|
MacOSX port
|
|
.PP
|
|
Michael Ryan <solus@users.sourceforge.net>
|
|
.br
|
|
Text colorization, profiles, enhanced LOS algorithm, title/intro sequence, general fixes
|
|
.PP
|
|
Gregory Saunders <grerfy@users.sourceforge.net>
|
|
.br
|
|
Amiga file formats, minor enhancements
|
|
.PP
|
|
Man page created (from README contents) by B. Watson, for the SlackBuilds.org
|
|
project. Permission hereby granted to use this man page anywhere, for any purpose.
|