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25 lines
1.4 KiB
Text
25 lines
1.4 KiB
Text
GNU Backgammon (gnubg) is for playing and analysing backgammon positions,
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games and matches. It's based on a neural network. In the past twelve months
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it has made enormous progress. It currently plays at about the level of a
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championship flight tournament player. Depending on its parameters and its
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luck in recent games, it rates from around 1900 to 2000 on FIBS, the First
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Internet Backgammon Server -- at its strongest, it ranks in the top 5 of over
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6000 rated players there) and is gradually improving; it should be somewhat
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stronger than this when released. Since almost all of the CPU time required
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during supervised training is spent performing rollouts, and rollouts can
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easily be performed in parallel, it is hoped that users will be able to pool
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rollout results and collectively train it to a level stronger than any
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individual could obtain.
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You can also compete against recent versions of gnubg on FIBS; it plays
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there under the names gnu, mgnutest, mpgnu, mgnu_advanced, mgnu_expert,
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mgnu_WClass, ParlorBot and mgnu_zp.
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GNU Backgammon also playes on GamesGrid. A version of GNU Backgammon with no
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lookahead, 0-ply, plays with the nickname GGraccoon. GGraccoon is a very
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popular opponent among the members at GamesGrid. GGraccoon usually rates
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about 1900.
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You may play GNU Backgammon using the command line or a graphical interface
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(based on GTK+). For 3D Boards support you will need the GTK OpenGL
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extension (gtkglext) available at SlackBuilds.org.
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