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Signed-off-by: Dimitris Zlatanidis <d.zlatanidis@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
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.. | ||
acr-client.sh | ||
acr-server.sh | ||
assaultcube-reloaded.desktop | ||
assaultcube-reloaded.info | ||
assaultcube-reloaded.png | ||
assaultcube-reloaded.SlackBuild | ||
doinst.sh | ||
README | ||
slack-desc |
AssaultCube Reloaded, formerly AssaultCube Special Edition, is a free-and-open-source first-person-shooter, created by the AssaultCube Reloaded Task Force to improve AssaultCube. This game combines the best of all worlds. Realism from Battlefield, anti-cheat inspired by the Quake engine, perks from Call of Duty, mutators from Red Eclipse, and fast-paced gameplay with a low system footprint from AssaultCube and the Cube Engine.