slackbuilds_ponce/games/golly
Heinz Wiesinger 7f26b9929f
All: SlackBuilds run in the directory they are in
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2021-07-05 16:01:32 +07:00
..
doinst.sh
golly.desktop
golly.info
golly.SlackBuild All: SlackBuilds run in the directory they are in 2021-07-05 16:01:32 +07:00
README
slack-desc

golly (Game of Life simulator)

Golly is an open source, cross-platform application for
exploring Conway's Game of Life and other cellular automata.

Golly's key features:

- Supports bounded and unbounded universes, with cells of
  up to 256 states.
- Supports multiple algorithms, including Bill Gosper's
  super fast hashlife algorithm.
- Many different types of CA are included: John von Neumann's
  29-state CA, Wolfram's 1D rules, WireWorld, Generations,
  Langton's Loops, Paterson's Worms, etc.
- The RuleTable and RuleTree algorithms let you plug in new
  rules.
- Responsive even while generating or garbage collecting.
- Reads RLE, macrocell, Life 1.05/1.06, dblife, and MCell
  files.
- Can also read common graphic formats: BMP, PNG, GIF, TIFF.
- Can extract patterns, rules and scripts from zip files.
- Can download patterns, rules and scripts from online archives.
- Includes a state-of-the-art pattern collection.
- Can paste in patterns from the clipboard.
- Unlimited undo/redo.
- Configurable keyboard shortcuts.
- Auto fit option keeps patterns sized to the window.
- Full screen option (no menu/status/tool/scroll bars).
- Supports multiple layers, including cloned layers.
- HTML-based help with an integrated Life Lexicon.
- Scriptable via Perl or Python.