mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-28 10:02:43 +01:00
bb9bff11f2
Signed-off-by: B. Watson <urchlay@slackware.uk> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
||
---|---|---|
.. | ||
desktop | ||
ChangeLog.old | ||
doinst.sh | ||
gm0237sr002e.diff.xz | ||
gm0240sr002g.diff.xz | ||
gm0251sr002o.diff.xz | ||
gm0254sr002s.diff.xz | ||
gm0256sr002u.diff.xz | ||
gm0260sr002w.diff.xz | ||
mame.info | ||
mame.ini | ||
mame.SlackBuild | ||
mkgroovy.sh | ||
README | ||
README_ccache.txt | ||
README_groovy.txt | ||
slack-desc |
mame (Multiple Arcade Machine Emulator) MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era. MESS (Multi Emulator Super System) is the sister project of MAME. MESS documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators, as MAME does for arcade games. Modern versions of MAME now include MESS, so there's no need for a separate MESS build or binary. This build requires around 3.5GB of storage in /tmp (or whatever you set TMP to in the environment). Optionally, MAME can be built with the GroovyMAME patch. Export GROOVY=yes in the script's environment. If it doesn't work, see README_groovy.txt for details. Optionally, MAME can be build with support for bgfx graphics in Wayland. To do this, export WAYLAND=yes in the environment. Note that the SlackBuild author doesn't use Wayland and hasn't tested this (other than making sure it compiles).