slackbuilds_ponce/games/eduke32
B. Watson 218fb2d283 games/eduke32: Updated for version 20101220_1743.
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2010-12-29 01:08:50 -06:00
..
doinst.sh games/eduke32: Updated for version 20101220_1743. 2010-12-29 01:08:50 -06:00
eduke32.6 games/eduke32: Updated for version 20090313 2010-05-12 17:39:12 +02:00
eduke32.desktop games/eduke32: Updated for version 20090313 2010-05-12 17:39:12 +02:00
eduke32.info games/eduke32: Updated for version 20101220_1743. 2010-12-29 01:08:50 -06:00
eduke32.png games/eduke32: Added to 12.1 repository 2010-05-11 22:53:43 +02:00
eduke32.SlackBuild games/eduke32: Updated for version 20101220_1743. 2010-12-29 01:08:50 -06:00
eduke32.wrapper games/eduke32: Updated for version 20101220_1743. 2010-12-29 01:08:50 -06:00
mapster32.desktop games/eduke32: Updated for version 20101220_1743. 2010-12-29 01:08:50 -06:00
README games/eduke32: Updated for version 20090313 2010-05-12 17:39:12 +02:00
README_game_data.txt games/eduke32: Added to 12.1 repository 2010-05-11 22:53:43 +02:00
slack-desc games/eduke32: Updated for version 20090313 2010-05-12 17:39:12 +02:00

EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D),
merging it with EDuke to provide many new features for mod authors.
Also included is a map editor (mapster32).

To play the game, you will need the DUKE32.GRP file from either
the Duke Nukem 3D CD-ROM, or from the shareware version of Duke
Nukem 3D.  For convenience, the shareware GRP file has been packaged
as eduke32_shareware_data, also available from slackbuilds.org.
See README_game_data.txt

If you want to play the HRP (High Resolution Pack), get the
eduke32_hires_pack package from slackbuilds.org

To hear the in-game music, either use the Music Pack (see
eduke32_hires_pack), or else install a set of MIDI patches (either
freepats or eawpats) from slackbuilds.org. The game looks for
/etc/timidity/timidity.cfg, but timidity doesn't actually have to be
installed.

By default, the Build utilities (kextract kgroup transpal wad2art wad2map)
are built by this script and installed in /usr/games. If you don't want
these, you can set BUILD_UTILS=no in the environment before running the
SlackBuild script.

Note for 64-bit users: Despite the "32" in the name, this software
builds and runs just fine as 64-bit native binaries :)