slackbuilds_ponce/games/alephone
David Spencer d7cbc3b5cb games/alephone: Patched for ffmpeg-2.6.3.
Signed-off-by: David Spencer <baildon.research@googlemail.com>
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2015-06-20 11:55:24 +07:00
..
alephone.info
alephone.SlackBuild
doinst.sh
ffmpeg_api.diff
r5009.diff
r5010.diff
r5013.diff
r5033.diff
r5037.diff
README
slack-desc

Aleph One is the open source continuation of Bungie's Marathon 2 game
engine. Available for Mac OS X, Windows, and Linux, Aleph One supports
Marathon 2 and Marathon Infinity natively, and Marathon through a
conversion called M1A1. Many third party scenarios and net maps are
also available.

Aleph One is available under the terms of the GNU General Public License
(GPL).

Aleph One is just a game engine. The game data from at least one of
the Marathon series is required to play. Install one or more of
marathon-data, marathon2-data, and/or marathon-infinite-data.

See the READMEs for the game data packages for more information.

Although ffmpeg is listed as a dependency, it's possible to build
without it by setting FFMPEG=no in the script's environment (which will
disable in-game movie playback/recording). This option is provided as a
desperation measure only, since ffmpeg's API is a moving target. Please
contact the maintainer if you have ffmpeg-related build issues.