slackbuilds_ponce/games/wesnoth
Michiel van Wessem 2f372f8682 games/wesnoth: Updated for version 1.8.1.
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2010-06-12 22:14:26 -05:00
..
doinst.sh games/wesnoth: Updated for version 1.4.5 2010-05-11 22:23:09 +02:00
README games/wesnoth: Updated for version 1.8.1. 2010-06-12 22:14:26 -05:00
slack-desc games/wesnoth: Updated for version 1.4 2010-05-11 19:44:44 +02:00
wesnoth-libpng-1.4.0.patch games/wesnoth: Updated for version 1.8.1. 2010-06-12 22:14:26 -05:00
wesnoth.info games/wesnoth: Updated for version 1.8.1. 2010-06-12 22:14:26 -05:00
wesnoth.SlackBuild games/wesnoth: Updated for version 1.8.1. 2010-06-12 22:14:26 -05:00

The Battle for Wesnoth is a turn-based strategy game set in a fantasy
environment, where players can build an army of different kinds of 
fighters from races such as elves, dwarves, orcs, trolls, and more. 

It is a turn-based strategy game on a hexgrid with several challenging 
single-player campaigns and different kind of multi-player matches. 

If you want to compile the wesnothd server and campaign server you can 
run the script as follows:   SERVER=yes ./wesnoth.SlackBuild

please note that the server UID and GID are not required at compile time but 
will be required at runtime under the UID/GID specified in the buildscript. 
You can create the user and group for the wesnoth server as follows:

# groupadd -g 229 wesnoth
# useradd -u 229 -d /dev/null -s /bin/false -g wesnoth wesnoth

This requires lua.