slackbuilds_ponce/games/typhoon_2001
David Spencer c059a23da6 games/typhoon_2001: Fixed TAG.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
2016-01-20 23:59:30 +07:00
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doinst.sh games/typhoon_2001: Updated homepage, fix ARCH setting. 2013-06-15 21:10:09 -03:00
README
slack-desc games/typhoon_2001: fix slack-desc and script. 2014-11-14 01:55:28 +07:00
typhoon_2001
typhoon_2001.desktop
typhoon_2001.info games/typhoon_2001: Updated homepage, fix ARCH setting. 2013-06-15 21:10:09 -03:00
typhoon_2001.png
typhoon_2001.SlackBuild games/typhoon_2001: Fixed TAG. 2016-01-20 23:59:30 +07:00

Typhoon 2001 is a freeware game inspired by both the Atari Jaguar hit
game Tempest 2000 and the arcade hit Tempest. It takes ideas and concepts
from both games, but rearranges and changes them. A few new ideas have
been implemented as well.

To run the Linux version of Typhoon 2001, you will need hardware OpenGL
video accleration support for your X server.

This game is not open source: it's distributed binary-only. The SlackBuild
simply installs the binary distribution files in the appropriate places,
and adds a launcher script in /usr/bin, which adds support for per-user
game settings. The directory $HOME/.typhoon_2001/ will be created the
first time the game is run.