slackbuilds_ponce/games/wesnoth
Willy Sudiarto Raharjo f17ecd0783 games/wesnoth: Fix segfault using upstream patch
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2013-06-04 00:11:32 -05:00
..
doinst.sh
fix-segfault.patch games/wesnoth: Fix segfault using upstream patch 2013-06-04 00:11:32 -05:00
README
slack-desc
terrain_translation.patch
wesnoth.info games/wesnoth: Updated for version 1.10.6. 2013-04-15 17:21:00 -05:00
wesnoth.SlackBuild games/wesnoth: Fix segfault using upstream patch 2013-06-04 00:11:32 -05:00

The Battle for Wesnoth is a turn-based strategy game set in a fantasy
environment, where players can build an army of different kinds of
fighters from races such as elves, dwarves, orcs, trolls, and more.

It is a turn-based strategy game on a hexgrid with several challenging
single-player campaigns and different kind of multi-player matches.

If you want to compile the wesnothd server and campaign server you can
run the script as follows:   SERVER=yes ./wesnoth.SlackBuild

please note that the server UID and GID are not required at compile time but
will be required at runtime under the UID/GID specified in the buildscript.
You can create the user and group for the wesnoth server as follows:

# groupadd -g 229 wesnoth
# useradd -u 229 -d /dev/null -s /bin/false -g wesnoth wesnoth