slackbuilds_ponce/games/scummvm/slack-desc
Carlos Corbacho 801ba30e34 games/scummvm: Updated for version 1.6.0.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
2013-06-05 12:03:10 -04:00

19 lines
1 KiB
Text

# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
scummvm: ScummVM (SCUMM game engine interpreter)
scummvm:
scummvm: ScummVM is a collection of interpreters, capable of emulating
scummvm: several adventure game engines. ScummVM mainly supports engines
scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion),
scummvm: used in various LucasArts games such as Monkey Island, Day of the
scummvm: Tentacle, and others. ScummVM also contains interpreters for
scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky,
scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2.
scummvm:
scummvm: