slackbuilds_ponce/games/conquest
B. Watson f99501e655 games/conquest: Make .desktop validate.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
2017-03-25 13:27:33 +00:00
..
conquest.desktop games/conquest: Make .desktop validate. 2017-03-25 13:27:33 +00:00
conquest.info
conquest.SlackBuild
doinst.sh
README
slack-desc games/conquest: Fix slack-desc. 2016-11-14 16:47:23 +07:00

Conquest is a real-time, multi-player space warfare game that 
was originally written in RATFOR for the VAX/VMS platform by 
Jef Poskanzer and Craig Leres. It was the early predecessor to 
Netrek. This page concerns itself with the Unix/C rewrite I 
completed in 1997. With conquest version 8.1 or better, an OpenGL 
based client is provided as well, which looks a heck of alot 
better than the 20th Century curses interface it started with :).

Conquest will need a conquest group to run. You can add one with
# groupadd -g 294 conquest