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28 lines
1.2 KiB
Text
28 lines
1.2 KiB
Text
Glest is a free 3D real-time strategy game, where you control the armies of
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two different factions: Tech, which is mainly composed of warriors and
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mechanical devices, and Magic, that prefers mages and summoned creatures
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in the battlefield.
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This requires glest-data, xerces-c, lua, jam, and OpenAL.
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Optional build requirements: wxPython.
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Optional addons: glest-megapack.
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According to the manpage, you should go into the Options menu and run
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"Auto config" before the first time you play the game.
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If you'd like to compile wxPython to have the additional map editor
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(ie. glest_editor) then pass HAVE_WX=yes to the script:
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HAVE_WX=yes ./glest.SlackBuild
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The map editor will only build with wxPython. If you pass HAVE_WX=yes
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and have wxGTK installed then the slackbuild will fail.
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Additional translations can be added to glest from:
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http://www.glest.org/files/contrib/translations/
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Just unzip the file(s) and put the appropriate *.lng file into
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/usr/share/glest/data/lang/ directory. It will be automatically picked
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up at next game play.
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Note: According to the readme_linux.txt file, glest doesn't seem to work
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with the mesa drivers. Using the ATI or NVIDIA drivers will work. For any
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additional game-specific issues, see readme_linux.txt in the docs directory.
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