slackbuilds_ponce/games/etlegacy
Matteo Bernardini 031a4ead6e games/etlegacy: Switch to packaging the original binaries.
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
2016-03-06 17:43:40 +07:00
..
files games/etlegacy: Switch to packaging the original binaries. 2016-03-06 17:43:40 +07:00
doinst.sh
etlegacy.info games/etlegacy: Switch to packaging the original binaries. 2016-03-06 17:43:40 +07:00
etlegacy.SlackBuild games/etlegacy: Switch to packaging the original binaries. 2016-03-06 17:43:40 +07:00
README games/etlegacy: Switch to packaging the original binaries. 2016-03-06 17:43:40 +07:00
slack-desc

Wolfenstein Enemy Territory: Legacy is a project that aims to create
a fully compatible client and server for the popular online FPS game
Wolfenstein: Enemy Territory.

It's based on its source code released under the GPLv3 license.

The main goal of this project is to fix bugs, remove old dependencies
and make it playable on all major operating systems while still
remaining compatible with the ET 2.60b version and as many of its mods
as possible.

This script repackages the binaries distributes by the etlegacy devs.

To play you *need* also the data files from the original game
(etlegacy-data).

* WARNING *

To have a client/server compatible with the existing ones (to play
on the existing online servers), use the 32bit version.