mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-22 19:44:21 +01:00
9f7821b5b8
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
99 lines
2.8 KiB
Bash
99 lines
2.8 KiB
Bash
#!/bin/sh
|
|
|
|
# Slackware build script for bstone
|
|
|
|
# Written by B. Watson (yalhcru@gmail.com)
|
|
|
|
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
|
|
|
|
PRGNAM=bstone
|
|
VERSION=${VERSION:-1.1.7}
|
|
BUILD=${BUILD:-1}
|
|
TAG=${TAG:-_SBo}
|
|
|
|
if [ -z "$ARCH" ]; then
|
|
case "$( uname -m )" in
|
|
i?86) ARCH=i586 ;;
|
|
arm*) ARCH=arm ;;
|
|
*) ARCH=$( uname -m ) ;;
|
|
esac
|
|
fi
|
|
|
|
CWD=$(pwd)
|
|
TMP=${TMP:-/tmp/SBo}
|
|
PKG=$TMP/package-$PRGNAM
|
|
OUTPUT=${OUTPUT:-/tmp}
|
|
|
|
if [ "$ARCH" = "i586" ]; then
|
|
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
|
|
LIBDIRSUFFIX=""
|
|
elif [ "$ARCH" = "i686" ]; then
|
|
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
|
|
LIBDIRSUFFIX=""
|
|
elif [ "$ARCH" = "x86_64" ]; then
|
|
SLKCFLAGS="-O2 -fPIC"
|
|
LIBDIRSUFFIX="64"
|
|
else
|
|
SLKCFLAGS="-O2"
|
|
LIBDIRSUFFIX=""
|
|
fi
|
|
|
|
set -e
|
|
|
|
rm -rf $PKG
|
|
mkdir -p $TMP $PKG $OUTPUT
|
|
cd $TMP
|
|
rm -rf $PRGNAM-$VERSION
|
|
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz || tar xvf $CWD/v$VERSION.tar.gz
|
|
cd $PRGNAM-$VERSION
|
|
chown -R root:root .
|
|
find -L . \
|
|
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
|
|
-o -perm 511 \) -exec chmod 755 {} \; -o \
|
|
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
|
|
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
|
|
|
|
# look in /usr/share/games/bstone for game data files, not the
|
|
# directory the executable lives in. the --data_dir option can
|
|
# still override this.
|
|
patch -p1 < $CWD/datadir.diff
|
|
|
|
# make install and install/strip are borked, do manual install.
|
|
# always include the shareware data in the package, the game will
|
|
# only use it if the user hasn't installed the full version.
|
|
mkdir -p build
|
|
cd build
|
|
cmake \
|
|
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
|
|
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
|
|
-DCMAKE_INSTALL_PREFIX=/usr \
|
|
-DLIB_SUFFIX=${LIBDIRSUFFIX} \
|
|
-DMAN_INSTALL_DIR=/usr/man \
|
|
-DCMAKE_BUILD_TYPE=Release ..
|
|
make
|
|
|
|
mkdir -p $PKG/usr/games $PKG/usr/share/games/$PRGNAM
|
|
install -s -m0755 $PRGNAM $PKG/usr/games
|
|
|
|
unzip $CWD/1bs30.zip
|
|
unzip BSSW30.SHR \*.BS1
|
|
install -oroot -groot -m0644 *.BS1 $PKG/usr/share/games/$PRGNAM
|
|
cd ..
|
|
|
|
# man page and .desktop written for this build. icon made from screenshot
|
|
# of the game's title screen.
|
|
mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps $PKG/usr/man/man6
|
|
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
|
|
cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
|
|
gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
|
|
|
|
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
|
|
cp -a LICENSE README.md *.doc bstone_todo.txt $PKG/usr/doc/$PRGNAM-$VERSION
|
|
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
|
|
|
|
mkdir -p $PKG/install
|
|
cat $CWD/slack-desc > $PKG/install/slack-desc
|
|
cat $CWD/doinst.sh > $PKG/install/doinst.sh
|
|
|
|
cd $PKG
|
|
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
|