mirror of
https://github.com/Ponce/slackbuilds
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ff9d8a2bfc
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
19 lines
963 B
Text
19 lines
963 B
Text
# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description. Line
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# up the first '|' above the ':' following the base package name, and the '|'
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# on the right side marks the last column you can put a character in. You must
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# make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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glm: glm (OpenGL Mathematics)
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glm:
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glm: OpenGL Mathematics (GLM) is a header only C++ mathematics library for
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glm: graphics software based on the OpenGL Shading Language (GLSL)
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glm: specification.
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glm: GLM provides classes and functions designed and implemented with the
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glm: same naming conventions and functionalities than GLSL so that when a
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glm: programmer knows GLSL, he knows GLM as well which makes it really easy
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glm: to use.
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glm:
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glm: homepage: http://glm.g-truc.net/
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