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Signed-off-by: B. Watson <urchlay@slackware.uk> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
28 lines
1.2 KiB
Text
28 lines
1.2 KiB
Text
mame (Multiple Arcade Machine Emulator)
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MAME stands for Multiple Arcade Machine Emulator. When used in
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conjunction with images of the original arcade game's ROM and disk
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data, MAME attempts to reproduce that game as faithfully as possible
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on a more modern general purpose computer. MAME can currently emulate
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several thousand different classic arcade video games from the late
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1970s through the modern era.
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MESS (Multi Emulator Super System) is the sister project of MAME. MESS
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documents the hardware for a wide variety of (mostly vintage)
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computers, video game consoles, and calculators, as MAME does for
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arcade games.
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Modern versions of MAME now include MESS, so there's no need for a
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separate MESS build or binary.
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This build requires around 3.5GB of storage in /tmp (or whatever you
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set TMP to in the environment).
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Optionally, MAME can be built with the GroovyMAME patch. Export
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GROOVY=yes in the script's environment. If it doesn't work, see
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README_groovy.txt for details.
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Optionally, MAME can be build with support for bgfx graphics in
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Wayland. To do this, export WAYLAND=yes in the environment. Note
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that the SlackBuild author doesn't use Wayland and hasn't tested this
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(other than making sure it compiles).
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