mirror of
https://github.com/Ponce/slackbuilds
synced 2024-12-05 00:55:44 +01:00
d328c13a7f
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
113 lines
4.8 KiB
Diff
113 lines
4.8 KiB
Diff
From 33d5affabf8ff84f2c028b9303c6a9e83cc824ad Mon Sep 17 00:00:00 2001
|
|
From: James Cowgill <james410@cowgill.org.uk>
|
|
Date: Sat, 9 May 2015 01:54:14 +0100
|
|
Subject: [PATCH] Remove dependency on GLU - fixes build with SFML 2.3
|
|
|
|
---
|
|
premake4.lua | 8 ++++----
|
|
src/Shaders/postFX.cpp | 2 +-
|
|
src/System/window.cpp | 12 ++++++------
|
|
3 files changed, 11 insertions(+), 11 deletions(-)
|
|
|
|
diff --git a/premake4.lua b/premake4.lua
|
|
index 023dddd..5af4495 100755
|
|
--- a/premake4.lua
|
|
+++ b/premake4.lua
|
|
@@ -11,11 +11,11 @@ project "mars"
|
|
defines { "NDEBUG" }
|
|
flags { "Optimize" }
|
|
if os.get() == "windows" then
|
|
- links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "glu32", "opengl32", "fribidi-0", "tag" }
|
|
+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "opengl32", "fribidi-0", "tag" }
|
|
elseif os.get() == "macosx" then
|
|
links { "sfml-graphics.framework", "sfml-audio.framework", "sfml-system.framework", "sfml-window.framework", "opengl.framework", "fribidi", "tag" }
|
|
else
|
|
- links { "GLU", "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
|
|
+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
|
|
libdirs { "/usr/lib", "/usr/local/lib" }
|
|
end
|
|
|
|
@@ -23,10 +23,10 @@ project "mars"
|
|
defines { "_DEBUG", "DEBUG" }
|
|
flags { "Symbols" }
|
|
if os.get() == "windows" then
|
|
- links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "glu32", "opengl32", "fribidi-0", "tag" }
|
|
+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "opengl32", "fribidi-0", "tag" }
|
|
elseif os.get() == "macosx" then
|
|
links { "sfml-graphics.framework", "sfml-audio.framework", "sfml-system.framework", "sfml-window.framework", "opengl.framework", "fribidi", "tag" }
|
|
else
|
|
- links { "GLU", "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
|
|
+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
|
|
libdirs { "/usr/lib", "/usr/local/lib" }
|
|
end
|
|
diff --git a/src/Shaders/postFX.cpp b/src/Shaders/postFX.cpp
|
|
index 987f411..f767a47 100644
|
|
--- a/src/Shaders/postFX.cpp
|
|
+++ b/src/Shaders/postFX.cpp
|
|
@@ -78,7 +78,7 @@ namespace postFX {
|
|
postFX_.loadFromFile(settings::C_dataPath + "shaders/bump.frag", sf::Shader::Fragment);
|
|
bumpMap_.create(SPACE_X_RESOLUTION*0.5f, SPACE_Y_RESOLUTION*0.5f);
|
|
glViewport(0,0,SPACE_X_RESOLUTION*0.5f,SPACE_Y_RESOLUTION*0.5f);
|
|
- gluOrtho2D(0, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0);
|
|
+ glOrtho(0, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0, -1, 1);
|
|
glEnable(GL_BLEND);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
postFX_.setParameter("BumpMap", bumpMap_.getTexture());
|
|
diff --git a/src/System/window.cpp b/src/System/window.cpp
|
|
index e9a099a..8e12dcc 100644
|
|
--- a/src/System/window.cpp
|
|
+++ b/src/System/window.cpp
|
|
@@ -222,7 +222,7 @@ namespace window {
|
|
glLoadIdentity();
|
|
|
|
// Setup translation (according to left-upper corner)
|
|
- gluOrtho2D(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f);
|
|
+ glOrtho(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f, -1, 1);
|
|
|
|
// probably improves performance...
|
|
glDisable(GL_LIGHTING);
|
|
@@ -247,7 +247,7 @@ namespace window {
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
|
|
+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
|
|
@@ -255,7 +255,7 @@ namespace window {
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
- gluOrtho2D(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f);
|
|
+ glOrtho(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f, -1, 1);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
}
|
|
@@ -270,7 +270,7 @@ namespace window {
|
|
glLoadIdentity();
|
|
setViewPort();
|
|
|
|
- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
|
|
+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
@@ -284,7 +284,7 @@ namespace window {
|
|
glLoadIdentity();
|
|
setViewPort();
|
|
|
|
- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
|
|
+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
@@ -294,7 +294,7 @@ namespace window {
|
|
else {
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
|
|
+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
}
|