slackbuilds_ponce/games/xroar/xroar.pod
B. Watson 283a486206 games/xroar: Updated for version 0.32.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2014-08-30 14:19:20 +07:00

449 lines
7.1 KiB
Text

# pod source for xroar man page. convert with:
# pod2man --stderr -s6 -r0.32 -u -cSlackBuilds.org xroar.pod > xroar.6
=head1 NAME
xroar - Dragon and CoCo 1/2 emulator.
=head1 SYNOPSIS
xroar [-c CONFFILE] [OPTION]...
=head1 DESCRIPTION
XRoar is a Dragon emulator. Due to hardware similarities, XRoar also emulates the Tandy Colour Computer
(CoCo) models 1 & 2.
This man page just documents the command-line options to xroar. For full documentation, see the info page for
xroar, or the HTML documentation in /usr/doc/xroar-_VERSION_/xroar.html.
=head1 OPTIONS
=over 5
=item -c CONFFILE
specify a configuration file
=item Machines
=item -default-machine NAME
default machine on startup
=item -machine NAME
configure named machine (B<-machine help> for list)
=item -machine-desc TEXT
machine description
=item -machine-arch ARCH
machine architecture (B<-machine-arch help> for list)
=item -machine-keyboard LAYOUT
keyboard layout (B<-machine-keyboard> help for list)
=item -machine-cpu CPU
machine CPU (B<-machine-cpu help> for list)
=item -bas NAME
BASIC ROM to use (CoCo only)
=item -extbas NAME
Extended BASIC ROM to use
=item -altbas NAME
64K mode Extended BASIC ROM (Dragon 64)
=item -nobas
disable BASIC
=item -noextbas
disable Extended BASIC
=item -noaltbas
disable 64K mode Extended BASIC
=item -ext-charset NAME
external character generator ROM to use
=item -tv-type TYPE
TV type (B<-tv-type help> for list)
=item -vdg-type TYPE
VDG type (6847 or 6847t1)
=item -ram KBYTES
amount of RAM in K
=item -machine-cart NAME
default cartridge for selected machine
=item -nodos
don't automatically pick a DOS cartridge
=item Cartridges
=item -cart NAME
configure named cartridge (B<-cart help> for list)
=item -cart-desc TEXT
cartridge description
=item -cart-type TYPE
cartridge base type (B<-cart-type help> for list)
=item -cart-rom NAME
ROM image to load ($C000-)
=item -cart-rom2 NAME
second ROM image to load ($E000-)
=item -cart-autorun
autorun cartridge
=item -cart-becker
enable becker port where supported
=item Becker port
=item -becker
prefer becker-enabled DOS (when picked automatically)
=item -becker-ip ADDRESS
address or hostname of DriveWire server [127.0.0.1]
=item -becker-port PORT
port of DriveWire server [65504]
=item Files
=item -load FILENAME
load or attach FILENAME
=item -run FILENAME
load or attach FILENAME and attempt autorun
=item Cassettes
=item -tape-write FILENAME
open FILENAME for tape writing
=item -no-tape-fast
disable fast tape loading
=item -tape-pad
force tape leader padding
=item -no-tape-pad-auto
disable automatic leader padding
=item -tape-rewrite
enable tape rewriting
=item Disks
=item -disk-write-back
default to enabling write-back for disk images
=item -no-disk-auto-os9
don't try to detect headerless OS-9 JVC disk images
=item Firmware ROM images
=item -rompath PATH
ROM search path (colon-separated list)
=item -romlist NAME=LIST
define a ROM list
=item -romlist-print
print defined ROM lists
=item -crclist NAME=LIST
define a ROM CRC list
=item -crclist-print
print defined ROM CRC lists
=item -force-crc-match
force per-architecture CRC matches
=item User interface
=item -ui MODULE
user-interface module (B<-ui help> for list)
=item Video
=item -vo MODULE
video module (B<-vo help> for list)
=item -fs
start emulator full-screen if possible
=item -fskip FRAMES
frameskip (default: 0)
=item -ccr RENDERER
cross-colour renderer (B<-ccr help> for list)
=item -geometry WxH+X+Y
initial emulator geometry
=item -invert-text
start with text mode inverted
=item Audio
=item -ao MODULE
audio module (B<-ao help> for list)
=item -ao-device STRING
device to use for audio module
=item -ao-format FMT
set audio sample format (B<-ao-format help> for list)
=item -ao-rate HZ
set audio frame rate (if supported by module)
=item -ao-channels N
set number of audio channels, 1 or 2
=item -ao-fragments N
set number of audio fragments
=item -ao-fragment-ms MS
set audio fragment size in ms (if supported)
=item -ao-fragment-frames N
set audio fragment size in samples (if supported)
=item -ao-buffer-ms MS
set total audio buffer size in ms (if supported)
=item -ao-buffer-frames N
set total audio buffer size in samples (if supported)
=item -volume VOLUME
audio volume (0 - 100)
=item -fast-sound
faster but less accurate sound
=item Keyboard
=item -keymap CODE
host keyboard type (B<-keymap help> for list)
=item -kbd-translate
enable keyboard translation
=item -type STRING
intercept ROM calls to type STRING into BASIC
=item Joysticks
See JOYSTICK SPECS below for the description of the SPEC arguments.
=item -joy NAME
configure named joystick (B<-joy help> for list)
=item -joy-desc TEXT
joystick description
=item -joy-axis AXIS=SPEC
configure joystick axis
=item -joy-button BTN=SPEC
configure joystick button
=item -joy-right NAME
map right joystick
=item -joy-left NAME
map left joystick
=item -joy-virtual NAME
specify the `virtual' joystick to cycle [kjoy0]
=item Printing
=item -lp-file FILENAME
append Dragon printer output to FILENAME
=item -lp-pipe COMMAND
pipe Dragon printer output to COMMAND
=item Debugging
=item -gdb
disable GDB target
=item -gdb-ip
address of interface for GDB target [localhost]
=item -gdb-port
port for GDB target to listen on [65520]
=item -trace
start with trace mode on
=item -debug-ui FLAGS
UI debugging (see manual, or -1 for all)
=item -debug-file FLAGS
file debugging (see manual, or -1 for all)
=item -debug-fdc FLAGS
FDC debugging (see manual, or -1 for all)
=item -debug-gdb FLAGS
GDB target debugging (see manual, or -1 for all)
=item -v, verbose LEVEL
general debug verbosity (0-3) [1]
=item -q, --quiet
equivalent to --verbose 0
=item -timeout SECONDS
run for SECONDS then quit
=back
=head1 Other options
=over 5
=item -config-print
print full configuration to standard output
=item -h, --help
display this help and exit
=item -V, --version
output version information and exit
=back
=head1 JOYSTICK SPECS
Joystick SPECs are of the form [INTERFACE:][ARG[,ARG]...], from:
INTERFACE Axis ARGs Button ARGs
physical joystick-index,[-]axis-index joystick-index,button-index
keyboard key-name0,key-name1 key-name
mouse screen-offset0,screen-offset1 button-number
For physical joysticks a `-' before the axis index inverts the axis. AXIS 0 is the X-axis, and AXIS 1 the
Y-axis. BTN 0 is the only one used so far, but in the future BTN 1 will be the second button on certain CoCo
joysticks.
=head1 COPYRIGHT
xroar is Copyright (c) 2009 Ciaran Anscomb
This man page written by B. Watson for the SlackBuilds.org project (but it may be used by anyone).
This is free software. You may redistribute copies of it under the terms of the GNU General Public License
<http://www.gnu.org/licenses/gpl.html>. There is NO WARRANTY, to the extent permitted by law.
=head1 SEE ALSO
The info page for xroar (includes much information not found in this man page).
http://en.wikipedia.org/wiki/TRS-80_Color_Computer
http://archive.worldofdragon.org/index.php?title=Main_Page
http://archive.worldofdragon.org/archive/index.php