slackbuilds_ponce/games/adl
B. Watson 5ea3db7bec games/adl: Added (compiler and runtime).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2015-02-20 09:43:56 +07:00
..
man games/adl: Added (compiler and runtime). 2015-02-20 09:43:56 +07:00
adl.info games/adl: Added (compiler and runtime). 2015-02-20 09:43:56 +07:00
adl.SlackBuild games/adl: Added (compiler and runtime). 2015-02-20 09:43:56 +07:00
compilefixes.diff games/adl: Added (compiler and runtime). 2015-02-20 09:43:56 +07:00
fixman.sh games/adl: Added (compiler and runtime). 2015-02-20 09:43:56 +07:00
README games/adl: Added (compiler and runtime). 2015-02-20 09:43:56 +07:00
slack-desc games/adl: Added (compiler and runtime). 2015-02-20 09:43:56 +07:00

adl (compiler and runtime for adventure definition language)

ADL stands for Adventure Definition Language.  It is a superset, with
greatly enhanced capabilities, of an older language named DDL. DDL was
originally written in 1981 by Michael Urban, Chris Kostanick, Michael
Stein, Bruce Adler, and Warren Usui, all of the UCLA Computer Club.

Includes compiler (adlcomp), runtime (adlrun), debugger (adldebug),
and two sample games (aard and mpu). Documentation and sample code is
installed in /usr/doc/adl-$VERSION.