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Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
16 lines
600 B
Text
16 lines
600 B
Text
zennode (node builder for Doom and related games)
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ZenNode will read the level description from a .WAD file and create
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either a new BLOCKMAP resource, REJECT resource, and/or NODES, SEGS,
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SSECTOR resources. Levels in a .WAD may be specified on the command
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line, or, if none are specified, all of the maps in a .WAD will be
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rebuilt.
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ZenNode supports Doom, Doom II, Heretic, Hexen, and Strife.
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Notes:
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- ZenNode does NOT create GL nodes. Use glbsp or zdbsp for that.
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- The ZenNode compare utility is installed as /usr/games/zn-compare,
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to avoid conflicting with /usr/bin/compare from ImageMagick.
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