slackbuilds_ponce/games/bsnes
Erik Hanson dd04513540 games/bsnes: Fixed up some perms in usr/share/bsnes/*.
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
2013-01-20 09:03:04 -05:00
..
bsnes-v091.patch games/bsnes: Fixed up some perms in usr/share/bsnes/*. 2013-01-20 09:03:04 -05:00
bsnes.info games/bsnes: Changed maintainer. 2012-09-24 22:52:54 -05:00
bsnes.SlackBuild games/bsnes: Fixed up some perms in usr/share/bsnes/*. 2013-01-20 09:03:04 -05:00
doinst.sh
README games/bsnes: Updated build, new maintainer. 2012-12-23 09:16:40 -05:00
slack-desc

bsnes is an emulator that began development on 2004-10-14. The
purpose of this emulator is a bit different from others: it
focuses on accuracy, debugging functionality, and clean code.

The emulator does not focus on things that would hinder accuracy.
This includes speed and game-specific hacks for compatibility. As
a result, the minimum system requirements for bsnes are very high.

Options:
1) Bsnes now has 2 interfaces to choose from.  The default is GTK
and the other is QT.  If you'd like to choose the QT interface,
then pass INTERFACE=qt to the slackbuild.

2) There are 3 modes that bsnes can be built.  The 3 modes can no
longer be chosen from within the game.  There can only be one mode
chosen at build time.  The 3 modes are compatibility (default),
accuracy, and performance.  To choose accuracy modes
pass PROFILE=accuracy to the slackbuild.  For performance
mode pass PROFILE=performance to the slackbuild.

Once installed, you will need to copy /usr/share/bsnes/profile/*
into ~/.config/bsnes/ before running.