slackbuilds_ponce/games/bsnes
Larry Hajali 32a3f978c6 games/bsnes: Updated for version 0.082.
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2011-09-05 21:53:33 -05:00
..
bsnes-0.077-makefile.patch games/bsnes: Updated for version 0.079. 2011-06-18 23:39:37 -05:00
bsnes.info games/bsnes: Updated for version 0.082. 2011-09-05 21:53:33 -05:00
bsnes.SlackBuild games/bsnes: Updated for version 0.082. 2011-09-05 21:53:33 -05:00
doinst.sh
README games/bsnes: Updated for version 0.080. 2011-08-04 07:15:27 -03:00
slack-desc games/bsnes: Updated for version 0.068. 2010-08-29 15:32:12 -05:00

bsnes is an emulator that began development on 2004-10-14. The
purpose of this emulator is a bit different from others: it
focuses on accuracy, debugging functionality, and clean code.

The emulator does not focus on things that would hinder accuracy.
This includes speed and game-specific hacks for compatibility. As
a result, the minimum system requirements for bsnes are very high.

bsnes requires OpenAL.

Options:
1) Bsnes now has 2 interfaces to choose from.  The default is QT4
and the other is GTK.  If you'd like to choose the GTK interface,
then pass INTERFACE=gtk to the slackbuild.

2) There are 3 modes that bsnes can be built.  The 3 modes can no
longer be chosen from within the game.  There can only be one mode
chosen at build time.  The 3 modes are compatibility (default),
accuracy, and performance.  To choose accuracy modes
pass PROFILE=accuracy to the slackbuild.  For performance
mode pass PROFILE=performance to the slackbuild.