mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-28 10:02:43 +01:00
117 lines
3.7 KiB
Bash
117 lines
3.7 KiB
Bash
#!/bin/sh
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# Slackware build script for smc (Secret Maryo Chronicles)
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# Originally written by Phillip Warner.
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# Modified by B. Watson, for post-1.9 git snapshot and Slack 14.1.
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# - removed boost patch (no longer needed)
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# - changed Categories in .desktop file (make it validate)
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# - got CEGUI0.7 maintainer to add a couple configure options this needs
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# Note about the REQUIRES in the .info file: I listed FreeImage first
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# because it's an optional dep for CEGUI0.7. This build needs CEGUI0.7
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# with FreeImage support compiled in.
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# 20160809 bkw:
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# - modified for Slack 14.2, specifically the game's fonts were causing
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# issues with fontconfig.
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# - BUILD=2
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# - remove stale stuff from README, add note about the default controls,
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# because I spent 20 minutes trying to figure out how to enter the
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# first level (it's the Enter key, or whatever "use item" is bound
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# to... NOT the jump button like it is in actual Mario games!)
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# - remove original author's email
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# - add WTFPL license
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PRGNAM=smc
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VERSION=${VERSION:-20140328}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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./autogen.sh
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CFLAGS="$SLKCFLAGS" \
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CXXFLAGS="$SLKCFLAGS" \
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./configure \
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--prefix=/usr \
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--libdir=/usr/lib${LIBDIRSUFFIX} \
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--build=$ARCH-slackware-linux
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CFLAGS="$SLKCFLAGS" CXXFLAGS="$SLKCFLAGS" force_arch="$ARCH" make
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make install-strip DESTDIR=$PKG
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# The fonts included in the game cause 14.2's fontconfig to fail,
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# making the game freeze up with a black screen when you first run it.
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# the fonts are old versions of DejaVuSans and DejaVuSansBold, so I tried
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# symlinking the ones in Slackware's dejavu-fonts-ttf, but got the same
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# result. So, I tried fonts from liberation-fonts-ttf and they work
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# fine, though the game's appearance changes a little (IMO it's actually
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# nicer-looking).
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# The correct way to fix this would be to patch fontconfig, since it's
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# a regression (14.1's fontconfig handled the game's fonts just fine).
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# But that'll likely have to wait for the next Slackware release, a
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# few years from now.
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rm -f $PKG/usr/share/$PRGNAM/gui/font/*.ttf
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ln -s /usr/share/fonts/TTF/LiberationSans-Regular.ttf \
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$PKG/usr/share/$PRGNAM/gui/font/default.ttf
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ln -s /usr/share/fonts/TTF/LiberationSans-Bold.ttf \
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$PKG/usr/share/$PRGNAM/gui/font/default_bold.ttf
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mkdir -p $PKG/usr/share/applications
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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