mirror of
https://github.com/Ponce/slackbuilds
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ce4d126849
Signed-off-by: B. Watson <yalhcru@gmail.com>
38 lines
1.6 KiB
Text
38 lines
1.6 KiB
Text
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If psftools is installed when oldschool-pc-fonts.SlackBuild is run,
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the .FON fonts in the upstream zip file will be converted to .psfu fonts
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and installed in /usr/share/kbd/consolefonts.
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If you have psftools installed and *don't* want this package to include
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console fonts, you can set CONSOLE=no in the script's environment.
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The console font filenames begin with Bm_437. You can try them out in
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the console with a command like:
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setfont -v Bm437_IBM_MDA_10
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...in other words, the filename, minus the path and .psfu extension.
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When you find a font you like, edit /etc/rc.d/rc.font, and add
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the font name to the "setfont" command there. Also run "chmod +x
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/etc/rc.d/rc.font".
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The new fonts *do not* show up in the menu shown by the Slackware
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"setconsolefont" utility, since it uses a hard-coded list of fonts.
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Since these fonts were designed for displays from the 1970s and 80s, you
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might find them too small to read on modern high-resolution systems. If
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so, you can use a 'video=' kernel argument in /etc/lilo.conf to change
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the default resolution of the console. Also you may be able to use fbset
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to change the resolution without rebooting, but this doesn't work on some
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(most?) modern video hardware.
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Unicode support is pretty sparse with these fonts. They only support the
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glyphs found in the MS-DOS codepage 437 character set, although they do
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include Unicode mappings so that e.g. codepoint U263A is rendered as a
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smiley face (aka character code 1, in codepage 437). You should get a
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full set of box-drawing characters for use with 'dialog', at least.
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For the full character set supported, see:
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https://en.wikipedia.org/wiki/Codepage_437
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