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735e405bd2
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
218 lines
6.8 KiB
Groff
218 lines
6.8 KiB
Groff
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.\" ========================================================================
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.\"
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.IX Title "OPENJAZZ 6"
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.TH OPENJAZZ 6 "2021-10-27" "20190106" "SlackBuilds.org"
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.\" For nroff, turn off justification. Always turn off hyphenation; it makes
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.\" way too many mistakes in technical documents.
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.if n .ad l
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.nh
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.SH "NAME"
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openjazz \- free/open\-source game engine for Jazz Jackrabbit
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.SH "SYNOPSIS"
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.IX Header "SYNOPSIS"
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\&\fBopenjazz\fR \fI[\-f]\fR \fI[dir] ...\fR
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.PP
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\&\fBopenjazz-shareware\fR \fI\-f\fR
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.SH "DESCRIPTION"
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.IX Header "DESCRIPTION"
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OpenJazz is a free, open-source version of the classic Jazz Jackrabbit(tm)
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games. OpenJazz can be compiled on a wide range of operating systems,
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including Windows 98/Me/XP and Linux. OpenJazz requires the files
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from any of the following games:
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.IP "Jazz Jackrabbit" 4
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.IX Item "Jazz Jackrabbit"
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.PD 0
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.IP "Jazz Jackrabbit \s-1CD\s0" 4
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.IX Item "Jazz Jackrabbit CD"
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.IP "Jazz Jackrabbit Shareware Edition" 4
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.IX Item "Jazz Jackrabbit Shareware Edition"
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.IP "Jazz Jackrabbit Christmas Edition" 4
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.IX Item "Jazz Jackrabbit Christmas Edition"
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.IP "Jazz Jackrabbit: Holiday Hare 1995" 4
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.IX Item "Jazz Jackrabbit: Holiday Hare 1995"
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.PD
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.PP
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OpenJazz will not work with any of the Jazz Jackrabbit 2 games. Don't
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get confused: there's a \*(L"Holiday Hare 1998\*(R", which isn't supported
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(only the 1995 version is).
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.PP
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There is no support for saving/loading the game. Multiplayer
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is supported, but not well tested.
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.PP
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\&\fBopenjazz-shareware\fR launches the shareware version of the
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game. It's just a wrapper script that executes \*(L"openjazz
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/usr/share/games/openjazz/shareware\*(R".
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.PP
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To play one of the retail games (listed above), copy its data files to
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a directory, then either run \fBopenjazz\fR from within that directory,
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or else run it with the full path to the directory as an argument.
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.SH "OPTIONS"
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.IX Header "OPTIONS"
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\&\fB\-f\fR starts the game fullscreen. Any other option beginning with \- will
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be ignored. Anything else is treated as a directory to be added to the
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file search path.
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.SH "FILES"
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.IX Header "FILES"
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Game data files must be named in uppercase (e.g. \fB\s-1BLOCKS.000\s0\fR).
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.PP
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The search path for game data files includes, in order:
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.IP "the current directory" 4
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.IX Item "the current directory"
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.PD 0
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.ie n .IP "$HOME/.openjazz/" 4
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.el .IP "\f(CW$HOME\fR/.openjazz/" 4
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.IX Item "$HOME/.openjazz/"
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.IP "all paths listed on the command line \fIin reverse order\fR" 4
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.IX Item "all paths listed on the command line in reverse order"
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.PD
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.PP
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In addition, the file \fBopenjazz.000\fR (containing the OpenJazz logo,
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note the lowercase name) will be searched for in \fB/usr/share/games/openjazz\fR
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after all other directories (so each separate game doesn't need its
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own copy, when you've got multiple games installed).
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.PP
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\&\fB\f(CB$HOME\fB/.openjazz/\fR stores user preferences (\fBopenjazz.cfg\fR) and any
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custom levels downloaded from multiplayer servers. Will be created
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if it doesn't exist. \fBopenjazz.cfg\fR is not human-readable nor
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editable.
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.SH "SEE ALSO"
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.IX Header "SEE ALSO"
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\&\fBhttp://www.alister.eu/jazz/oj/faq.php\fR
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.SH "AUTHORS"
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.IX Header "AUTHORS"
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\&\fBopenjazz\fR is copyright (c) 2005\-2013 Alister Thomson.
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.PP
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This man page written by B. Watson for the SlackBuilds.org project, and may
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be used by anyone.
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