slackbuilds_ponce/games/adl
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
man
adl.info
adl.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
compilefixes11.diff
compilefixes93.diff
fixman.sh
README
README_versions.txt
slack-desc

adl (compiler and runtime for adventure definition language)

ADL stands for Adventure Definition Language. It is a superset, with
greatly enhanced capabilities, of an older language named DDL. DDL was
originally written in 1981 by Michael Urban, Chris Kostanick, Michael
Stein, Bruce Adler, and Warren Usui, all of the UCLA Computer Club.

Includes compiler (adlcomp), runtime (adlrun), debugger (adldebug),
and two sample games (aard and mpu). Documentation and sample code is
installed in /usr/doc/adl-$VERSION. Also, the ADL Programmer's Reference
Manual is available at: http://adl.sourceforge.net/

The package includes 3 versions of ADL, for maximum compatibility. See
README_versions.txt for details.