mirror of
https://github.com/Ponce/slackbuilds
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48fc1b7c84
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
25 lines
1.3 KiB
Text
25 lines
1.3 KiB
Text
PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
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which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
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version is ARM architecture oriented and features MIPS->ARM recompiler by
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Ari64, NEON GTE code and more performance improvements. It was created for
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Pandora handheld, but should be usable on other devices after some code
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adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).
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PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces
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pixel perfect graphics at very high performance. There is also Una-i's GPU
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plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
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PCSX ReARMed looks for the following BIOS image files inside the
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frontend's 'System Directory'.
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* scph5500.bin (MD5 sum: 8dd7d5296a650fac7319bce665a6a53c)
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* scph5501.bin (MD5 sum: 490f666e1afb15b7362b406ed1cea246)
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* scph5502.bin (MD5 sum: 32736f17079d0b2b7024407c39bd3050)
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In case it can find no BIOS files named like this inside the 'System
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Directory', it will default to a High-Level Emulation BIOS. This decreases the
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level of compatibility of the emulator, so it is recommended that you always
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supply valid BIOS images inside the system directory.
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To build the debugging symbols use:
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DEBUG=1 ./pcsx-rearmed.SlackBuild
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