slackbuilds_ponce/games/OpenXcom/openxcom.6
Dominik Drobek 1a3deafcff games/OpenXcom: Updated for version 20170322_0020.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2017-04-14 16:09:34 +07:00

88 lines
2.3 KiB
Groff

'\" t
.\" Title: openxcom
.\" Author: [see the "AUTHOR" section]
.\" Generator: DocBook XSL Stylesheets v1.76.1 <http://docbook.sf.net/>
.\" Date: 2014.06.12
.\" Manual: User\*(Aqs Manual
.\" Source: 1.0
.\" Language: English
.\"
.TH "OPENXCOM" "6" "2014\&.06\&.12" "1\&.0" "User\*(Aqs Manual"
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.nh
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.\" * MAIN CONTENT STARTS HERE *
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.SH "NAME"
openxcom \- An open\-source clone of the original "UFO: Enemy Unknown"
.SH "SYNOPSIS"
.HP \w'\fBopenxcom\fR\ 'u
\fBopenxcom\fR [\fIOPTIONS\fR]
.SH "DESCRIPTION"
.PP
\fBopenxcom\fR
is an open\-source clone of the popular UFO: Enemy Unknown (X\-Com: UFO Defense in USA) videogame by Microprose, licensed under the GPL and written in C++ / SDL\&.
.SH "OPTIONS"
.PP
\fB\-data\fR \fIPATH\fR
.RS 4
use
\fIPATH\fR
as the default Data Folder instead of auto\-detecting
.RE
.PP
\fB\-user\fR \fIPATH\fR
.RS 4
use
\fIPATH\fR
as the default User Folder instead of auto\-detecting
.RE
.PP
\fB\-cfg\fR \fIPATH\fR
.RS 4
use
\fIPATH\fR
as the default Config Folder instead of auto\-detecting
.RE
.PP
\fB\-\fR\fB\fIKEY\fR\fR \fIVALUE\fR
.RS 4
set option
\fIKEY\fR
to
\fIVALUE\fR
instead of default/loaded value (eg\&.
\-displayWidth 640)
.RE
.PP
\fB\-help\fR, \fB\-?\fR
.RS 4
show command\-line help
.RE
.SH "AUTHOR"
.PP
OpenXcom Developers
.SH "SEE ALSO"
.PP
\m[blue]\fB\%http://openxcom.org\fR\m[],
\m[blue]\fB\%http://ufopaedia.org/index.php?title=OpenXcom\fR\m[]
.SH "COPYRIGHT"
.br
Copyright \(co 2014 OpenXcom Developers
.br