slackbuilds_ponce/games/gzdoom/README
2016-08-13 07:22:55 +07:00

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Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.
Optional compile-time dependency: fluidsynth (autodetected).
See README_SBo.txt for optional runtime dependencies.
This script can be used to build gzdoom 1.8.09, 1.9.1, or 2.1.1. For
more information, see README_versions.txt.
*Note: if you're upgrading from gzdoom-1.5.x to 1.9.x or 2.0.x, the
config file location has changed. To keep your old settings:
mkdir -p ~/.config/gzdoom
cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini
If you're upgrading from gzdoom 1.7 or 1.8:
mv ~/.config/gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini