mirror of
https://github.com/Ponce/slackbuilds
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a332bbf89e
Signed-off-by: B. Watson <urchlay@slackware.uk> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
166 lines
5 KiB
Bash
166 lines
5 KiB
Bash
#!/bin/bash
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# Slackware build script for srb2
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# Written by B. Watson (urchlay@slackware.uk)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# 20230714 bkw: updated for v2.2.11.
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# - new deps (see .info file).
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# - cmake sed stuff to allow building without net access.
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# - new-style icons.
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=srb2
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VERSION=${VERSION:-2.2.11}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP/$PRGNAM $PKG $OUTPUT
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cd $TMP/$PRGNAM
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rm -rf SRB2-SRB2_release_$VERSION
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# There's a lot of stuff in the source that we don't need. All the
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# --exclude stuff saves 182MB of space in $TMP.
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tar xvf $CWD/SRB2-SRB2_release_$VERSION.tar.gz \
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--exclude '*/libs' \
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--exclude '*/android' \
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--exclude '*/windows-installer' \
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--exclude '*/bin' \
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--exclude '*/objs' \
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--exclude '*/tools'
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cd SRB2-SRB2_release_$VERSION
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chown -R root:root .
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find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
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\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
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# Assets (actually WAD and pk3 aka zip files) aren't found in the
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# source, have to download them separately. The build actually checks
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# for them & refuses to compile if they're missing, which is kinda
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# unfair since it doesn't ship with the damn things... so we have to
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# extract them from the 'full' zip file. Can't just touch them, since
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# the md5sums of the files get hardcoded into the binary (and it'll
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# refuse to run if they don't match).
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( cd assets
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mkdir installer
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cd installer
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# upstream release a 2.2.8 followed by a 229, handle either.
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ZIPFILE="$CWD/SRB2-v$VERSION-Full.zip"
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[ -e "$ZIPFILE" ] || ZIPFILE="$CWD/SRB2-v${VERSION//.}-Full.zip"
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unzip "$ZIPFILE" '*.dta' '*.pk3'
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)
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# As shipped, the path /usr/games/SRB2 is hardcoded in various places
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# in the source (no cmake variable to change it). It should be in
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# /usr/share/games, not /usr/games, so sed-fest:
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sed -i 's,usr/games,usr/share/games,g' \
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src/sdl/i_system.c src/sdl/i_ttf.c
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# 20230714 bkw: cmake silliness. it wants to download Ccache.cmake to
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# support ccache on Linux. on Windows, it seems to support ccache
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# without external dependency... and it turns out, this support works
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# on Linux as well. So:
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sed -i '/CMAKE_HOST_SYSTEM_NAME/s,STREQ.*,MATCHES Linux),' CMakeLists.txt
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS_RELEASE:STRING="$SLKCFLAGS -DNDEBUG" \
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-DCMAKE_CXX_FLAGS_RELEASE:STRING="$SLKCFLAGS -DNDEBUG" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DLIB_SUFFIX=${LIBDIRSUFFIX} \
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-DMAN_INSTALL_DIR=/usr/man \
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-DUSE_CCACHE=ON \
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-DCMAKE_BUILD_TYPE=Release ..
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make VERBOSE=1
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#make install/strip DESTDIR=$PKG # don't bother, it's broken
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cd ..
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# 'make install' puts all the files in the same dir, so manual install:
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mkdir -p $PKG/usr/games $PKG/usr/share/games/SRB2 \
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$PKG/usr/share/pixmaps $PKG/usr/share/applications \
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$PKG/usr/doc/$PRGNAM-$VERSION
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# as of 2.2.8 the binary's name changed.
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# 20230714 bkw: ...and it changed again in 2.2.11.
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[ -x build/bin/lsdl$PRGNAM-$VERSION ] || mv build/bin/lsdl$PRGNAM build/bin/lsdl$PRGNAM-$VERSION
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install -s -m0755 build/bin/lsdl$PRGNAM-$VERSION $PKG/usr/games
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ln -s lsdl$PRGNAM-$VERSION $PKG/usr/games/lsdl$PRGNAM
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ln -s lsdl$PRGNAM-$VERSION $PKG/usr/games/$PRGNAM
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install -m0644 assets/LICENSE* assets/README* $PKG/usr/doc/$PRGNAM-$VERSION
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hicolor=$PKG/usr/share/icons/hicolor
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for px in 16 22 32 48 64 128 256; do
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sz=${px}x${px}
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dir=$hicolor/$sz/apps
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mkdir -p $dir
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convert -resize $sz $PRGNAM.png $dir/$PRGNAM.png
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done
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ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
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echo -n "Copying data files: "
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( cd assets/installer
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for i in *; do
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echo -n "$i "
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cat $i > $PKG/usr/share/games/SRB2/$i
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done
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)
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echo
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# desktop file is a modified version of debian/srb2.desktop. I fixed
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# the absolute paths and got it to validate.
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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# dev and modding docs in doc/, config files for cwiid and various doom
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# level editors in extras/. We don't need yet another copy of the GPL
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# in doc/, so:
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rm -f doc/.gitignore doc/copying
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cp -a doc extras $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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