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Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
23 lines
1.1 KiB
Text
23 lines
1.1 KiB
Text
DOOM Retro is the classic, refined DOOM source port. It represents what DOOM
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should be today, in all its dark, gritty, unapologetically pixellated glory.
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DOOM Retro's source code is forked from Chocolate DOOM, with enhancements from
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other DOOM source ports, as well as many orignal ideas. DOOM Retro is
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deliberately minimalist by design, and does a few things differently when
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compared with other source ports.
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The game looks in /usr/share/games/doom (and a few other places) for
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game date. To play Shareware Doom, install doom_shareware_data. To play
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Doom 2 or the full version of Doom, copy doom2.wad or doom.wad from the
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game CD or install directory to /usr/share/games/doom.
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For MIDI playback, first build and install FluidSynth, then build and install
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SDL2_mixer (so that it has FluidSynth support), and then build and install DOOM
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Retro. Then, before starting DOOM Retro, set the SDL_SOUNDFONTS environment
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variable to the path to a soundfont in sf2 format:
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i.e.
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export SDL_SOUNDFONTS=/path/to/soundfonts.sf2
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Settings are stored in $HOME/.config/doomretro. After starting Doom Retro for
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the first time, you will find an editable doomretro.cfg there.
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