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Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
27 lines
1.3 KiB
Text
27 lines
1.3 KiB
Text
higan (formerly known as bsnes) is an emulator that began development
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on 2004-10-14. The purpose of this emulator is a bit different from
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others: it focuses on accuracy, debugging functionality, and clean
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code. The emulator does not focus on things that would hinder accuracy.
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This includes speed and game-specific hacks for compatibility. As a
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result, the minimum system requirements for higan are very high.
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It currently supports the following systems: Famicom (NES), Super
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Famicom (SNES), Game Boy, Game Boy Color, Game Boy Advance and
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Nintendo DS. It also supports the following subsystems: Super Game
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Boy, BS-X Satellaview and Sufami Turbo.
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Options:
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1) higan has 2 interfaces to choose from. The default is QT
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and the other is GTK. If you'd like to choose the GTK interface,
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then pass INTERFACE=gtk to the slackbuild.
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2) There are 3 modes that higan can be built. There can only be one
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mode chosen at build time. The 3 modes are accuracy, balanced (default),
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and performance. To choose accuracy mode pass PROFILE=accuracy to
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the slackbuild. For performance mode pass PROFILE=performance to the
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slackbuild.
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Configuration:
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Once installed, you will need to copy /usr/share/higan/profile/*
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into ~/.config/higan/ before running. If you want to use shaders,
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select OpenGL as the video driver.
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