slackbuilds_ponce/games/gzdoom
2017-02-11 07:23:58 +07:00
..
doinst.sh
gzdoom.desktop
gzdoom.info games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
gzdoom.png
gzdoom.SlackBuild games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
README games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
README_SBo.txt games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
README_versions.txt games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
slack-desc
window_title_version.diff

Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.

Optional compile-time dependencies: fluidsynth and OpenAL. These are
auto-detected.

See README_SBo.txt for optional runtime dependencies.

This script can be used to build gzdoom 1.8.09, 1.9.1, or 2.3.2. For
more information, see README_versions.txt.

*Note: if you're upgrading from gzdoom-1.5.x to 1.9.x or 2.0.x, the
config file location has changed. To keep your old settings:

  mkdir -p ~/.config/gzdoom
  cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini

If you're upgrading from gzdoom 1.7 or 1.8:
  mv ~/.config/gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini