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Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
166 lines
4.3 KiB
Groff
166 lines
4.3 KiB
Groff
.TH CLONEKEEN 6 "March 25, 2010"
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.SH NAME
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clonekeen \- Clone of id Software's "Commander Keen" game
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.br
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.SH SYNOPSIS
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.B clonekeen
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.SH DESCRIPTION
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CloneKeen is an almost almost complete open\-source clone of
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the old classic DOS game, \fICommander Keen: Invasion of the
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Vorticons\fR by ID Software. CloneKeen requires the original game
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data files to work. You can play all three episodes of the game
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(but not the later episodes 4 through 6, nor "Keen Dreams").
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.PP
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CloneKeen tries to mostly replicate the original game,
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however there are also a number of improvements,
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including smoother scrolling, better graphic effects
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in some parts of the game, and 2\-player support.
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.PP
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See story.txt for a description of the game's plot.
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.PP
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There are no command\-line options.
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.SH CONTROLS
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These are the default controls, which may be changed via the
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in\-game menus.
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.TP
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\fBArrows\fR
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Movement
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.TP
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\fBSpace\fR
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Show inventory and status
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.TP
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\fBControl\fR
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Jump (or on the map screen, enter a level)
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.TP
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\fBAlt\fR
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Pogo stick (if you have it)
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.TP
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\fBCtrl+Alt\fR
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Fire Raygun (if it has charges)
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.TP
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\fBF3\fR
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Save the game
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.TP
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\fBEscape\fR
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Brings up the main menu
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.TP
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\fBF10\fR
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Toggles fullscreen display
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.PP
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In 2\-player games, player 2's controls are:
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.TP
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\fBW\fR
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On the Map stage, move up. On a level, jump.
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.TP
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\fBQ\fR
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Pogo stick (if you have it)
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.TP
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\fBQ+W\fR
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Fire Raygun (if it has charges)
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.TP
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\fBA\fR
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Left
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.TP
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\fBS\fR
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Down
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.TP
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\fBD\fR
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Right
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.SH CHEAT CODES
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There are a full assortment of cheat codes available. Most cheats
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can only be used after enabling cheats in the options menu.
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C+T+SPACE and G+O+D will
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always work.
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.TP
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\fBG+O+D\fR
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God \- Toggles GOD mode. You can't protect yourself
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from dying if you fall off the map though.
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(Use TAB to revive in this case).
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.TP
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\fBTab\fR
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Noclip/Revive \-
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Turns off clipping, allowing you to walk through
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walls / Aborts a dying sequence.
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.TP
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\fBC+T+Space\fR
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All Items \- Gives all items, similar to the original.
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.TP
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\fBF2\fR
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Nofall \- Disables gravity, so Keen can walk on air.
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.TP
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\fBF6\fR
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Debug mode/RADAR \- Press once: enables debug mode, press again,
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enables radar in upper\-left corner.
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.TP
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\fBF7\fR
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Throttle off \- Disables speed throttle so the game goes really
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fast.
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.TP
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\fBF8\fR
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Frame\-by\-frame mode \- Just as it sounds, see in\-game instructions.
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.TP
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\fBF9\fR
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Abort level \- Marks level as "done", and returns to the map.
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.TP
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\fBKeypad +\fR
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Force fall \- Allows fall to a platform below the current one.
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The opposite of F2.
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.SH GAMEPLAY
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(taken/modified from the original game's in\-game help)
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.PP
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When you are on the Mars map, you may be blocked by a city, shrine, or other
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obstacle. You must enter the city (press Ctrl) and finish it
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before proceeding.
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.PP
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When you enter a city, you can get things by simply running into them.
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.PP
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If you cannot pass through a door, there may be a "keycard" that the door
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requires. This keycard will be the same color as the door.
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.SH TREASURES
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(taken/modified from the original game's in\-game help)
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.PP
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\fBLollipop\fR \- 100 points
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.br
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\fBSoda\fR \- 200 points
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.br
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\fBPizza\fR \- 500 points
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.br
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\fBBook\fR \- 1000 points
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.br
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\fBTeddy Bear\fR \- 5000 points
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.PP
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You get an extra Keen every 20,000 points.
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.SH FILES
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.TP
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\fB~/.clonekeen\fR
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Per\-user savegames and config data. This directory is created the first
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time you run \fBclonekeen\fR.
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.TP
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\fB/usr/share/games/clonekeen/\fR
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System\-wide game data files (including the ones that come with
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the original game). Data files may be named in all\-uppercase or
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all\-lowercase (EGAHEAD.CK1 or egahead.ck1, or even mixed case like
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EGAHEAD.ck1 or egahead.CK1, but not egaHead.ck1)
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.TP
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\fB/usr/games/clonekeen\-bin\fR
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Main game binary. Generally not to be run directly: it expects to find the
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data files in the current dir, and writes config/savegame data in the
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current dir. Use the \fBclonekeen\fR wrapper script instead.
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.TP
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\fB/usr/games/clonekeen\fR
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Wrapper script. Creates ~/.clonekeen, populates it with symlinks to the
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game data files, runs the main binary.
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.SH AUTHOR
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clonekeen was written by Caitlin Shaw.
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.PP
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This manual page and the wrapper script were written by B. Watson for the SlackBuilds.org project.
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.SH SEE ALSO
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\fB/usr/doc/clonekeen-8.4/readme.txt\fR
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.br
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\fB/usr/doc/clonekeen-8.4/story.txt\fR
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.br
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\fBhttp://clonekeen.sourceforge.net/\fR
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.br
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\fBhttp://www.3drealms.com/tech/keen.html\fR
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.br
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\fBhttp://en.wikipedia.org/wiki/Commander_Keen\fR
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