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e0dbc16969
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
28 lines
1.3 KiB
Text
28 lines
1.3 KiB
Text
armagetronad (old school Tron lightcycles Cycles OpenGL game)
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A Tron lightcycles game clone that offers up to 16 players, a highly
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advanced AI, and network/internet play in a full OpenGL 3D environment.
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This build includes the game client and Master server.
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It will install system-wide configuration into /etc/armagetronad.
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Full documentation exists in /usr/doc/armagetronad-<version>/
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The armagetronad server initscript is stored as:
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/usr/share/games/armagetronad/scripts/rcd_master
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To use this script, symlink it to /etc/rc.d with this command:
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ln -s /usr/share/games/armagetronad/scripts/rcd_master /etc/rc.d/rc.armagetronad
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The armagetronad server system-wide install scripts enable the creation
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of a user called 'armagetronad' for use with the Master server.
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This user isn't created by default by this package.
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If you would like to create this user in the same fashion as the
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armagetronad system-wide install script, the user creation section
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is in a separate user_creation.sh script that you can execute
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(or alternatively create an armagetronad user manually).
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If gameplay looks too fast on your hardware, you can set a negative
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speed factor in Play Game -> Game Setup -> Speed. -2 looks fine here.
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On the opposite, setting positive factors accelerates the game.
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This needs ftgl and protobuf, available at slackbuilds.org.
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