mirror of
https://github.com/Ponce/slackbuilds
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2290ca8d03
Signed-off-by: B. Watson <yalhcru@gmail.com>
359 lines
5.5 KiB
Text
359 lines
5.5 KiB
Text
# pod source for colem man page. convert with:
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# pod2man --stderr -s6 -r4.8 -cSlackBuilds.org colem.pod > colem.6
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=pod
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=head1 NAME
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colem - Emulator for ColecoVision and Coleco Adam consoles
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=head1 SYNOPSIS
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colem [-option1 [-option2...]] [filename]
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=head1 DESCRIPTION
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ColEm is a portable emulator of the old ColecoVision videogame console. It should run most ColecoVision games and supports Coleco's SuperAction controllers with spin wheels.
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You can always get the latest ColEm binaries, source code, and support files from
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http://fms.komkon.org/ColEm/
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=head1 OPTIONS
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[filename]
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Name of the file to load as a cartridge [default: CART.ROM]
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This program will transparently uncompress singular GZIPped files.
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=over 4
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=item -verbose <level>
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Select debugging messages [bitmask, default: 5]
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=over 4
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=item Z<>0
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Silent
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=item Z<>1
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Startup messages
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=item Z<>2
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VDP
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=item Z<>4
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Illegal Z80 ops
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=item Z<>16
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Sound
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=back
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=item -pal, -ntsc
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Video system to use [default: -ntsc]
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=item -skip <percent>
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Percentage of frames to skip [default: 25]
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=item -help
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Print this help page
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=item -home <dirname>
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Set directory with system ROM files [default: see FILES, below]
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=item -adam, -cv
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Run in Adam/ColecoVision mode [default: -cv]
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=item -allspr
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Show all sprites [off]
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=item -autoa, -noautoa
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Autofire/No autofire for FIRE-R button [default: -noautoa]
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=item -autob, -noautob
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Autofire/No autofire for FIRE-L button [default: -noautob]
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=item -spin1x, -spin1y
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Mouse X/Y position as SuperAction spinner 1 [default: off]
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=item -spin2x, -spin2y
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Mouse X/Y position as SuperAction spinner 2 [default: off]
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=item -drums, -nodrums
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Hit/Don't hit MIDI drums on noise [default: -nodrums]
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=item -logsnd <filename>
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Write soundtrack to a MIDI file [default: LOG.MID]
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=item -palette <number>
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Use given color palette [default: 0]
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=over 4
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=item Z<>0
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Scaled VDP colors
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=item Z<>1
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Original VDP colors
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=item Z<>2
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Faded NTSC colors
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=back
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=item -sound [<quality>]
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Sound emulation quality [default: 22050]
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=item -nosound
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Don't emulate sound [default: emulate sound]
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=item -trap <address>
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Trap execution when PC reaches address [default: FFFFh]
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=item -sync <frequency>
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Sync screen updates to <frequency> [default: 60]
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=item -nosync
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Do not sync screen updates [default: -nosync]
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=item -soft
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Scale display with 2xSaI [default: off]
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=item -eagle
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Scale display with EAGLE [default: off]
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=item -epx
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Scale display with EPX [default: off]
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=item -scale2x
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Scale display with Scale2X [default: off]
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=item -cmy
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Simulate CMY pixel raster [default: off]
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=item -rgb
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Simulate RGB pixel raster [default: off]
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=item -mono
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Simulate monochrome CRT [default: off]
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=item -sepia
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Simulate sepia CRT [default: off]
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=item -green
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Simulate green CRT [default: off]
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=item -amber
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Simulate amber CRT [default: off]
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=item -saver, -nosaver
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Save/don't save CPU when inactive [default: -saver]
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=item -shm, -noshm
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Use/don't use MIT SHM extensions for X [default: -shm]
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=item -scale <factor>
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Scale window by <factor> [default: 2]
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=item -4x3
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Force 4:3 television screen ratio [default: off]
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=item -sgm, -nosgm
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Enable Super Game Module extension [default: off]
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=item -24c08, -24c256
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Enable serial EEPROM emulation [default: off]
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=item -sram
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Enable battery-backed SRAM emulation [default: off]
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=item -tv, -lcd, -raster
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Simulate TV scanlines or LCD raster [default: off]
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=back
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=head1 KEYBOARD BINDINGS
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[ALT] Hold to switch to the second controller
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=over 4
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=item [SPACE]
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FIRE-R button (also: [SHIFT],A,S,D,F,G,H,J,K,L)
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=item [CONTROL]
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FIRE-L button (also: Z,X,C,V,B,N,M)
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=item [Q]
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SuperAction PURPLE button (also: E,T,U,O)
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=item [W]
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SuperAction BLUE button (also: R,Y,I,P)
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=item [0]-[9]
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Digit buttons
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=item [-]
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[*] button
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=item [=]
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[#] button
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=item [PGUP]
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Fast-forward emulation (also: [F9])
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=item [ESC]
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Quit emulation (also: [F12])
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=item [F1]
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Go into the built-in debugger
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=item [F2]
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Turn soundtrack log on/off
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=item [F3]
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Toggle FIRE-R autofire on/off
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=item [F4]
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Toggle FIRE-L autofire on/off
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=item [F5]
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Invoke configuration menu
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=item [F6]
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Load emulation state
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=item [F7]
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Save emulation state
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=item [F8]
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Turn scanline simulation on/off
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=item [ALT]+[F8]
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Toggle screen softening on/off
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=item [F9]
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Fast-forward emulation (also: [PGUP])
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=item [F11]
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Reset hardware
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=item [F12]
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Quit emulation (also: [ESC])
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=item [ALT]+[PGUP]
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Increase audio volume
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=item [ALT]+[PGDOWN]
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Decrease audio volume
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=back
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=head1 FILES
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=over 4
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=item coleco.rom
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ColecoVision BIOS ROM image (8192 bytes). This is the only ROM required for playing ColecoVision games.
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=item writer.rom
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SmartWriter ROM (32768 bytes), only required for emulating the Coleco ADAM system.
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=item eos.rom
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Extended OS ROM (8192 bytes), only required for emulating the Coleco ADAM system.
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=back
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The above ROM images may be named in all-lowercase or all-uppercase, and are searched for in:
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1. The directory specified by -home, or the current directory if -home not given.
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2. /usr/share/colem/
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3. ~/.colem/
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The coleco.rom file will occasionally be found on websites with the names "os7.rom" or "ColecoVision BIOS (1982).col". Its md5sum is one of:
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2c66f5911e5b42b8ebe113403548eee7 (original version)
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00fd13b66d39c69706aa48eb84a78411 (hacked version, different font)
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47f7180592a00b9631c97a12ff0fdd3c (hacked version, no title screen delay)
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ColEm works with any of the above ROM images.
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=head1 AUTHOR
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ColEm is by Marat Fayzullin, (C)FMS 1994-2016
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This man page is by B. Watson, for the SlackBuilds.org project (but may be used by anyone for any
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purpose).
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