slackbuilds_ponce/haskell/haskell-OpenGLRaw
Robby Workman 6a511b1c66 haskell/*: Moved all of the Haskell stuff to here
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2011-03-20 12:32:23 -05:00
..
doinst.sh haskell/*: Moved all of the Haskell stuff to here 2011-03-20 12:32:23 -05:00
haskell-OpenGLRaw.info haskell/*: Moved all of the Haskell stuff to here 2011-03-20 12:32:23 -05:00
haskell-OpenGLRaw.SlackBuild haskell/*: Moved all of the Haskell stuff to here 2011-03-20 12:32:23 -05:00
README haskell/*: Moved all of the Haskell stuff to here 2011-03-20 12:32:23 -05:00
slack-desc haskell/*: Moved all of the Haskell stuff to here 2011-03-20 12:32:23 -05:00

OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics
system and lots of OpenGL extensions.  It is basically a 1:1 mapping
of OpenGL's C API, intended as a basis for a nicer interface.
OpenGLRaw offers access to all necessary functions, tokens and types
plus a general facility for loading extension entries.  The module
hierarchy closely mirrors the naming structure of the OpenGL
extensions, making it easy to find the right module to import.  All
API entries are loaded dynamically.  If an API entry is not found at
runtime, a userError is thrown.

This requires ghc.

After uninstalling, run this command to unregister the package from
the ghc package database:   ghc-pkg recache